ICEngine

Smol little game engine since I have no idea what I'm doing

Building

Find more info about building the project in the docs/Building.md file.

(CMake >= 3.28)

Using the engine as a library

You're more than welcome to use this engine for your game. The recommended way to build the project is using CMake:

Fetch Content:

# Enable FetchContent module
include(FetchContent)

# Fetch the external repository
FetchContent_Declare(
    ICEngine
    GIT_REPOSITORY http://proudcricle/illyum/ICEngine.git
    GIT_TAG        main
)

# Then add your sources and executable
add_executable(MyGame main.cpp)

# Link the ICEngine library to your project
target_link_libraries(MyGame PRIVATE ICEngine)
Description
No description provided
Readme 214 KiB
Languages
C++ 78.2%
CMake 19.8%
C 2%