ICEngine
Smol little game engine since I have no idea what I'm doing
Building
Find more info about building the project in the docs/Building.md
file.
(CMake >= 3.28)
Using the engine as a library
You're more than welcome to use this engine for your game. The recommended way to build the project is using CMake:
Fetch Content:
# Enable FetchContent module
include(FetchContent)
# Fetch the external repository
FetchContent_Declare(
ICEngine
GIT_REPOSITORY http://proudcricle/illyum/ICEngine.git
GIT_TAG main
)
# Then add your sources and executable
add_executable(MyGame main.cpp)
# Link the ICEngine library to your project
target_link_libraries(MyGame PRIVATE ICEngine)
Description
Languages
C++
78.2%
CMake
19.8%
C
2%