2024-11-25 14:07:46 -07:00
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# Notes
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### Rounded Rectangle
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Someone suggested this:
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`you could do something like this in your shader`
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[desmos example](https://www.desmos.com/calculator/hfoxt2z9k6)
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2024-11-25 15:27:55 -07:00
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`I imagine it wuold be pretty easy to turn this into a parametric function and then you could just get verticies via plugging numbers into it...`
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[other desmos example](https://www.desmos.com/calculator/4wfgwplyk3)
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`not terrible, just gotta deal with the discontinuities which you could probably do by just rejecting the points with nan/infinity coordinates`
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