IsoEngine/docs/ideas.md

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Ideas for this/future engine

Also just an outline for stuff

  • Custom Logger
  • CMake / Premake / XMake
  • Event System
  • Window Handler (support multiple windows)
  • Layer system
  • Math helpers
  • Static/Dynamic linking
  • Export or Build (export game as game file, or build your own exe directly)
  • Shader System
  • Entity Component System?
  • Profiling
  • Scripting? (lua?) + while-running / preprocessed scripts
  • Tools (Sprite Sheet Tools, etc)
  • Asset Manager / Pipeline (choose between .pak or individual files)
  • Physics
  • Collision Detection