hudly/app/main.go
2024-10-22 18:49:14 -06:00

76 lines
1.8 KiB
Go

package main
import (
"fmt"
"hudly/hypixel"
"hudly/mcfetch"
"log"
"os"
"time"
)
var key = "9634ea92-80f0-482f-aebd-b082c6ed6f19"
var uuid = "5328930e-d411-49cb-90ad-4e5c7b27dd86"
func demo() {
// Ensure a username is provided as a command-line argument
if len(os.Args) < 2 {
log.Fatal("Please provide a Minecraft username as a command-line argument.")
}
// Get the username from the command-line arguments
username := os.Args[1]
thing := hypixel.NewAPIKey(key)
api := hypixel.NewAPI(*thing)
thing.UsesLeft = 11
// Create a MemoryCache instance
memCache := &mcfetch.MemoryCache{}
memCache.Init()
// Create a channel to receive the result
resultChan := make(chan map[string]interface{})
errorChan := make(chan error)
// Create an AsyncPlayerFetcher for asynchronous data fetching with MemoryCache
asyncFetcher := mcfetch.NewAsyncPlayerFetcher(
username, // Minecraft username or UUID
memCache, // Pass the memory cache instance
2, // Number of retries
2*time.Second, // Retry delay
5*time.Second, // Request timeout
)
// Start asynchronous data fetching
asyncFetcher.FetchPlayerData(resultChan, errorChan)
// Non-blocking code execution (do something else while waiting)
fmt.Println("Fetching data asynchronously...")
var userID string
// Block until we receive data or an error
select {
case data := <-resultChan:
fmt.Printf("Player data: %+v\n", data)
// Check if "uuid" exists and is not nil
if uuid, ok := data["id"].(string); ok {
userID = uuid
} else {
fmt.Println(fmt.Sprintf("%+v", data))
log.Fatal("UUID not found or invalid for player")
}
case err := <-errorChan:
log.Fatal(err)
}
// Use the Hypixel API to get additional player data
res, err := api.GetPlayerResponse(userID)
if err != nil {
panic(err)
}
fmt.Println(fmt.Sprintf("%+v", res))
}