hudly/mcfetch/player_fetcher.go

64 lines
1.7 KiB
Go
Raw Normal View History

2024-10-22 18:49:14 -06:00
package mcfetch
import (
"encoding/json"
"errors"
"net/http"
"time"
)
// PlayerFetcher is responsible for fetching Minecraft player data synchronously
type PlayerFetcher struct {
playerName string
retries int
retryDelay time.Duration
timeout time.Duration
cache ICache
}
// NewPlayerFetcher creates a new PlayerFetcher with an abstract cache (ICache)
func NewPlayerFetcher(playerName string, cache ICache, retries int, retryDelay time.Duration, timeout time.Duration) *PlayerFetcher {
cache.Init()
return &PlayerFetcher{
playerName: playerName,
retries: retries,
retryDelay: retryDelay,
timeout: timeout,
cache: cache,
}
}
// FetchPlayerData fetches the player data synchronously
func (pf *PlayerFetcher) FetchPlayerData() (map[string]interface{}, error) {
cachedData, found := pf.cache.Get(pf.playerName)
if found {
return cachedData, nil
}
var data map[string]interface{}
for i := 0; i < pf.retries; i++ {
resp, err := pf.makeRequest(pf.playerName)
if err == nil {
defer resp.Body.Close()
if err := json.NewDecoder(resp.Body).Decode(&data); err == nil {
pf.cache.Set(pf.playerName, data)
pf.cache.Sync()
return data, nil
}
}
time.Sleep(pf.retryDelay)
}
return nil, errors.New("Failed to fetch player data after retries")
}
// makeRequest performs the HTTP request to Mojang API
func (pf *PlayerFetcher) makeRequest(playerName string) (*http.Response, error) {
client := http.Client{Timeout: pf.timeout}
url := "https://api.mojang.com/users/profiles/minecraft/" + playerName
resp, err := client.Get(url)
if err != nil || resp.StatusCode != http.StatusOK {
return nil, errors.New("Request failed")
}
return resp, nil
}