Make the gem finder mesh all hitboxes into 1 big hitbox

This commit is contained in:
illyum 2024-08-12 16:24:47 -06:00
parent fbaab2536f
commit d7a5a2913e
2 changed files with 100 additions and 6 deletions

View File

@ -44,7 +44,6 @@ object GemstoneFinder {
for (chunkZ in minBounds.z / 16..maxBounds.z / 16) { for (chunkZ in minBounds.z / 16..maxBounds.z / 16) {
val chunk = world.getChunkFromChunkCoords(chunkX, chunkZ) val chunk = world.getChunkFromChunkCoords(chunkX, chunkZ)
// Iterate through the chunk's blocks within the world bounds
for (x in 0..15) { for (x in 0..15) {
for (y in minBounds.y..maxBounds.y) { for (y in minBounds.y..maxBounds.y) {
for (z in 0..15) { for (z in 0..15) {
@ -55,7 +54,7 @@ object GemstoneFinder {
val blockPos = BlockPos(worldX, y, worldZ) val blockPos = BlockPos(worldX, y, worldZ)
val blockState = chunk.getBlockState(blockPos) val blockState = chunk.getBlockState(blockPos)
val block = blockState.block val block = blockState.block
if (block == Blocks.air) { continue } if (block == Blocks.air) continue
val meta = block.getMetaFromState(blockState) val meta = block.getMetaFromState(blockState)
val gemstoneColor = when { val gemstoneColor = when {
@ -68,12 +67,12 @@ object GemstoneFinder {
5 -> GemstoneColors.JADE // Lime 5 -> GemstoneColors.JADE // Lime
14 -> GemstoneColors.RUBY // Red 14 -> GemstoneColors.RUBY // Red
10 -> GemstoneColors.AMETHYST // Purple 10 -> GemstoneColors.AMETHYST // Purple
else -> null else -> null
} }
} }
else -> null else -> null
} }
if (gemstoneColor != null && !gemstonesList(blockPos.x, blockPos.y, blockPos.z)) { if (gemstoneColor != null && !gemstonesList(blockPos.x, blockPos.y, blockPos.z)) {
gemstoneList.add(GemstoneBlock(blockPos.x, blockPos.y, blockPos.z, gemstoneColor)) gemstoneList.add(GemstoneBlock(blockPos.x, blockPos.y, blockPos.z, gemstoneColor))
} }
@ -83,6 +82,49 @@ object GemstoneFinder {
} }
} }
} }
mergeAdjacentBlocks()
}
private fun mergeAdjacentBlocks() {
val mergedList = ArrayList<GemstoneBlock>()
while (gemstoneList.isNotEmpty()) {
val firstBlock = gemstoneList.removeAt(0)
val group = mutableListOf(firstBlock)
val queue = ArrayDeque<GemstoneBlock>()
queue.add(firstBlock)
while (queue.isNotEmpty()) {
val current = queue.removeFirst()
val neighbors = gemstoneList.filter {
it.color == current.color && isAdjacent(it, current)
}
group.addAll(neighbors)
gemstoneList.removeAll(neighbors)
queue.addAll(neighbors)
}
mergedList.add(mergeGroup(group))
}
gemstoneList = mergedList
}
private fun isAdjacent(a: GemstoneBlock, b: GemstoneBlock): Boolean {
return (a.x == b.x && a.y == b.y && (a.z == b.z + 1 || a.z == b.z - 1)) ||
(a.x == b.x && (a.y == b.y + 1 || a.y == b.y - 1) && a.z == b.z) ||
((a.x == b.x + 1 || a.x == b.x - 1) && a.y == b.y && a.z == b.z)
}
private fun mergeGroup(group: List<GemstoneBlock>): GemstoneBlock {
val minX = group.minOf { it.x }
val minY = group.minOf { it.y }
val minZ = group.minOf { it.z }
val maxX = group.maxOf { it.x }
val maxY = group.maxOf { it.y }
val maxZ = group.maxOf { it.z }
return GemstoneBlock(minX, minY, minZ, group.first().color, maxX, maxY, maxZ)
} }
@SubscribeEvent @SubscribeEvent
@ -90,8 +132,9 @@ object GemstoneFinder {
val player = Minecraft.getMinecraft().thePlayer val player = Minecraft.getMinecraft().thePlayer
for (gemstone: GemstoneBlock in gemstoneList) { for (gemstone: GemstoneBlock in gemstoneList) {
val pos = BlockPos(gemstone.x, gemstone.y, gemstone.z) val startPos = BlockPos(gemstone.x, gemstone.y, gemstone.z)
RenderFuncs.drawBlockOutline(player, pos, event.partialTicks, gemstone.color.color) val endPos = BlockPos(gemstone.maxX, gemstone.maxY, gemstone.maxZ)
RenderFuncs.drawBlockOutline(player, startPos, endPos, event.partialTicks, gemstone.color.color)
} }
} }
@ -99,7 +142,10 @@ object GemstoneFinder {
val x: Int, val x: Int,
val y: Int, val y: Int,
val z: Int, val z: Int,
val color: GemstoneColors val color: GemstoneColors,
val maxX: Int = x,
val maxY: Int = y,
val maxZ: Int = z
) )
fun gemstonesList(x: Int, y: Int, z: Int): Boolean { fun gemstonesList(x: Int, y: Int, z: Int): Boolean {

View File

@ -116,4 +116,52 @@ object RenderFuncs {
val lineColor = Color(0xe310d5) val lineColor = Color(0xe310d5)
RenderUtils.drawLine(pos1, pos2, lineColor, 2, false, partialTicks) RenderUtils.drawLine(pos1, pos2, lineColor, 2, false, partialTicks)
} }
fun drawBlockOutline(entity: Entity, startPos: BlockPos, endPos: BlockPos, partialTicks: Float, outlineColor: Int) {
val padding = 0.0020000000949949026
val entityX = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * partialTicks
val entityY = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * partialTicks
val entityZ = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * partialTicks
val minX = minOf(startPos.x.toDouble(), endPos.x.toDouble())
val minY = minOf(startPos.y.toDouble(), endPos.y.toDouble())
val minZ = minOf(startPos.z.toDouble(), endPos.z.toDouble())
val maxX = maxOf(startPos.x.toDouble() + 1.0, endPos.x.toDouble() + 1.0)
val maxY = maxOf(startPos.y.toDouble() + 1.0, endPos.y.toDouble() + 1.0)
val maxZ = maxOf(startPos.z.toDouble() + 1.0, endPos.z.toDouble() + 1.0)
val boundingBox = AxisAlignedBB(minX, minY, minZ, maxX, maxY, maxZ).expand(padding, padding, padding)
// Convert integer color to r, g, b, a values
val r = (outlineColor shr 16 and 0xFF) / 255.0f
val g = (outlineColor shr 8 and 0xFF) / 255.0f
val b = (outlineColor and 0xFF) / 255.0f
val a = (outlineColor shr 24 and 0xFF) / 255.0f
GL11.glPushMatrix()
GlStateManager.disableTexture2D()
GlStateManager.depthMask(false)
GlStateManager.disableDepth()
GL11.glEnable(GL11.GL_BLEND)
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA)
GL11.glEnable(GL11.GL_LINE_SMOOTH)
GL11.glHint(GL11.GL_LINE_SMOOTH_HINT, GL11.GL_NICEST)
GL11.glLineWidth(2.0f)
// Set the color with alpha
GL11.glColor4f(r, g, b, a)
// Draw the outline using the bounding box
RenderUtils.drawBlock(boundingBox.offset(-entityX, -entityY, -entityZ), outlineColor, outlineColor)
GL11.glDisable(GL11.GL_LINE_SMOOTH)
GL11.glDisable(GL11.GL_BLEND)
GlStateManager.enableDepth()
GlStateManager.depthMask(true)
GlStateManager.enableAlpha()
GlStateManager.enableTexture2D()
GL11.glPopMatrix()
}
} }