feat: add rewrite

This commit is contained in:
illyum 2025-04-22 09:22:46 -06:00
parent 09ed358681
commit 2946914101
25 changed files with 1684 additions and 54 deletions

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@ -1,3 +1,8 @@
# SkyBlockTweaks
My QOL mod for Hypixel Skyblock
My QOL mod for Hypixel Skyblock
## TODO (Asin these WILL be implemented):
- Add route builder history GUI/Command or something
- Make Route Builder export to Skytils/CrystalHollowWaypoints/Coleweight
- Optimize Block Outline Rendering

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@ -1,4 +1,5 @@
import org.apache.commons.lang3.SystemUtils
import java.util.Properties
plugins {
idea
@ -9,25 +10,24 @@ plugins {
kotlin("jvm") version "2.0.0"
}
//Constants:
val baseGroup: String by project
val mcVersion: String by project
val version: String by project
val mixinGroup = "$baseGroup.mixin"
val versionBase: String by project
val buildNumber: String by project
val modid: String by project
val mixinGroup = "$baseGroup.mixin"
group = baseGroup
version = "alpha_$versionBase-b$buildNumber"
// Toolchains:
java {
toolchain.languageVersion.set(JavaLanguageVersion.of(8))
}
// Minecraft configuration:
loom {
log4jConfigs.from(file("log4j2.xml"))
launchConfigs {
"client" {
// If you don't want mixins, remove these lines
property("mixin.debug", "true")
arg("--tweakClass", "org.spongepowered.asm.launch.MixinTweaker")
}
@ -35,7 +35,6 @@ loom {
runConfigs {
"client" {
if (SystemUtils.IS_OS_MAC_OSX) {
// This argument causes a crash on macOS
vmArgs.remove("-XstartOnFirstThread")
}
}
@ -43,10 +42,8 @@ loom {
}
forge {
pack200Provider.set(dev.architectury.pack200.java.Pack200Adapter())
// If you don't want mixins, remove this lines
mixinConfig("mixins.$modid.json")
}
// If you don't want mixins, remove these lines
mixin {
defaultRefmapName.set("mixins.$modid.refmap.json")
}
@ -62,12 +59,9 @@ sourceSets.main {
kotlin.destinationDirectory.set(java.destinationDirectory)
}
// Dependencies:
repositories {
mavenCentral()
maven("https://repo.spongepowered.org/maven/")
// If you don't want to log in with your real minecraft account, remove this line
maven("https://pkgs.dev.azure.com/djtheredstoner/DevAuth/_packaging/public/maven/v1")
}
@ -82,30 +76,24 @@ dependencies {
shadowImpl(kotlin("stdlib-jdk8"))
// If you don't want mixins, remove these lines
shadowImpl("org.spongepowered:mixin:0.7.11-SNAPSHOT") {
isTransitive = false
}
annotationProcessor("org.spongepowered:mixin:0.8.5-SNAPSHOT")
// If you don't want to log in with your real minecraft account, remove this line
runtimeOnly("me.djtheredstoner:DevAuth-forge-legacy:1.2.1")
}
// Tasks:
tasks.withType(JavaCompile::class) {
options.encoding = "UTF-8"
}
tasks.withType(org.gradle.jvm.tasks.Jar::class) {
archiveBaseName.set(modid)
archiveVersion.set("$version")
manifest.attributes.run {
this["FMLCorePluginContainsFMLMod"] = "true"
this["ForceLoadAsMod"] = "true"
// If you don't want mixins, remove these lines
this["TweakClass"] = "org.spongepowered.asm.launch.MixinTweaker"
this["MixinConfigs"] = "mixins.$modid.json"
}
@ -124,7 +112,6 @@ tasks.processResources {
rename("(.+_at.cfg)", "META-INF/$1")
}
val remapJar by tasks.named<net.fabricmc.loom.task.RemapJarTask>("remapJar") {
archiveClassifier.set("")
from(tasks.shadowJar)
@ -145,10 +132,25 @@ tasks.shadowJar {
println("Copying dependencies into mod: ${it.files}")
}
}
// If you want to include other dependencies and shadow them, you can relocate them in here
fun relocate(name: String) = relocate(name, "$baseGroup.deps.$name")
}
tasks.assemble.get().dependsOn(tasks.remapJar)
tasks.assemble {
dependsOn(tasks.remapJar)
dependsOn("incrementBuildNumber")
}
tasks.register("incrementBuildNumber") {
doLast {
val propsFile = file("gradle.properties")
val props = Properties()
props.load(propsFile.inputStream())
val current = props.getProperty("buildNumber")?.toIntOrNull() ?: 1
val next = current + 1
props.setProperty("buildNumber", next.toString())
props.store(propsFile.outputStream(), null)
println("🔢 Build number incremented to $next")
}
}

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@ -0,0 +1,131 @@
# Client Command Framework
I'm using a lightweight Kotlin DSL, annotation-based command system for making client side commands.
## Defining Commands
All commands are defined as Kotlin functions annotated with `@SubCommand` in `ClientCommands.kt`.
### Example:
```kotlin
@SubCommand(
name = "test",
description = "Runs a test command"
)
fun test(ctx: CommandContext) {
ctx.send("Test command executed!")
}
```
### Subcommand Options:
- `name`: command name (required)
- `usage`: shows usage in help menu
- `description`: description shown in help
- `aliases`: optional aliases
### CommandContext helpers:
- `ctx.arg(index: Int)`: get argument (nullable)
- `ctx.require(index: Int, errorMsg: String)`: get required argument (throws error if missing)
- `ctx.send(msg: String)`: send message to client player
## Help System
- `/sbt` shows all available subcommands
- `/sbt help <command>` shows usage & description for a subcommand
## Tab Completion
- Tab completion works for first argument (subcommands)
### Example:
```kotlin
@SubCommand(
name = "test",
description = "Runs a test command"
)
fun test(ctx: CommandContext) {
ctx.send("Test command executed!")
}
```
### Subcommand Options:
- `name`: command name (required)
- `usage`: shows usage in help menu
- `description`: description shown in help
- `aliases`: optional aliases
### CommandContext helpers:
- `ctx.arg(index: Int)`: get argument (nullable)
- `ctx.require(index: Int, errorMsg: String)`: get required argument (throws error if missing)
- `ctx.send(msg: String)`: send message to client player
## Help System
- `/sbt` shows all available subcommands
- `/sbt help <command>` shows usage & description for a subcommand
## Tab Completion
- Tab completion works for first argument (subcommands)
## Example Commands
```kotlin
@SubCommand(
name = "autogrotto",
usage = "<status|enable|disable>",
description = "Manages the AutoGrotto feature"
)
fun autogrotto(ctx: CommandContext) {
when (ctx.require(0, "Provide status, enable, or disable")) {
"status" -> ctx.send("Autogrotto is enabled")
"enable" -> ctx.send("Autogrotto enabled")
"disable" -> ctx.send("Autogrotto disabled")
else -> ctx.send("Invalid usage. Try /sbt help autogrotto")
}
}
```
## How to Add a New Command
1. Go to `ClientCommands.kt`
2. Define a function
3. Annotate with `@SubCommand`
4. Use `ctx` to get args and send messages
That's it!
## Using CommandContext Helpers
```kotlin
val playerName = ctx.player?.name // Nullable: client-side player
val firstArg = ctx.arg(0) // Safe nullable accessor
val secondArgRequired = ctx.require(1, "Missing second argument") // Throws if missing
ctx.send("You said: $firstArg and $secondArgRequired") // Send chat to player
```
## Calling Functions From Another Class
Create a utility or manager class like:
```kotlin
object MyFeatureManager {
fun toggleFeature(enabled: Boolean) {
// logic here
}
}
```
Then call it from a command:
```kotlin
@SubCommand(name = "feature", usage = "<on|off>", description = "Toggles a feature")
fun feature(ctx: CommandContext) {
val toggle = ctx.require(0, "Provide a toggle option")
when (toggle.lowercase()) {
"on", "enable" -> // same action
"off", "disable" -> // another action
else -> {
ctx.send("Invalid argument '$toggle'. Usage:")
ctx.send("/sbt autogrotto <enable|disable|status>")
}
}
}
```

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@ -1,6 +1,8 @@
#Tue Apr 22 09:20:13 MDT 2025
versionBase=2.0.0
loom.platform=forge
baseGroup=com.github.itzilly.sbt
mcVersion=1.8.9
org.gradle.jvmargs=-Xmx2g
baseGroup = com.github.itzilly.sbt
mcVersion = 1.8.9
modid = sbt
version = 1.0.0
buildNumber=214
modid=sbt

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@ -7,7 +7,7 @@ pluginManagement {
maven("https://maven.fabricmc.net")
maven("https://maven.minecraftforge.net/")
maven("https://repo.spongepowered.org/maven/")
maven("https://repo.sk1er.club/repository/maven-releases/")
maven("https://repo.essential.gg/repository/maven-releases/")
}
resolutionStrategy {
eachPlugin {

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@ -0,0 +1,26 @@
package com.github.itzilly.sbt
import net.minecraft.client.settings.KeyBinding
import net.minecraftforge.fml.client.registry.ClientRegistry
import org.lwjgl.input.Keyboard
object Keybinds {
// Grotto Finder
var searchGrotto: KeyBinding = KeyBinding("key.searchGrotto", Keyboard.KEY_Y, "key.categories.sbt")
var clearGrotto: KeyBinding = KeyBinding("key.clearGrotto", Keyboard.KEY_X, "key.categories.sbt")
// Route Builder
var addRouteNode: KeyBinding = KeyBinding("key.addRouteNode", Keyboard.KEY_ADD, "key.categories.sbt")
var removeLastNode: KeyBinding = KeyBinding("key.removeLastNode", Keyboard.KEY_MINUS, "key.categories.sbt")
var finishRoute: KeyBinding = KeyBinding("key.finishRoute", Keyboard.KEY_F4, "key.categories.sbt")
fun register() {
ClientRegistry.registerKeyBinding(searchGrotto)
ClientRegistry.registerKeyBinding(clearGrotto)
ClientRegistry.registerKeyBinding(addRouteNode)
ClientRegistry.registerKeyBinding(removeLastNode)
ClientRegistry.registerKeyBinding(finishRoute)
}
}

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@ -0,0 +1,62 @@
package com.github.itzilly.sbt
import com.github.itzilly.sbt.command.ClientCommands
import com.github.itzilly.sbt.command.ModCommandRegistry
import com.github.itzilly.sbt.command.registerBaseCommand
import com.github.itzilly.sbt.features.GrottoFinder
import com.github.itzilly.sbt.features.RouteBuilder
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.common.config.Configuration
import net.minecraftforge.fml.common.Mod
import net.minecraftforge.fml.common.event.FMLInitializationEvent
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent
import java.io.File
@Mod(modid = "sbt", useMetadata = true, clientSideOnly = true)
class SkyBlockTweaks {
init {
INSTANCE = this
}
companion object {
lateinit var INSTANCE: SkyBlockTweaks
lateinit var config: Configuration
}
@Mod.EventHandler
fun preInit(event: FMLPreInitializationEvent) {
val directory = event.modConfigurationDirectory
config = Configuration(File(directory.path, "sbt.cfg"))
loadConfig()
}
@Mod.EventHandler
fun init(event: FMLInitializationEvent) {
Keybinds.register()
registerEventListeners()
ModCommandRegistry.register(ClientCommands)
registerBaseCommand()
}
private fun loadConfig() {
config.load()
if (config.hasChanged()) {
config.save()
}
}
fun syncConfig() {
loadConfig()
if (config.hasChanged()) {
config.save()
}
}
private fun registerEventListeners() {
MinecraftForge.EVENT_BUS.register(RouteBuilder)
MinecraftForge.EVENT_BUS.register(GrottoFinder)
}
}

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@ -0,0 +1,10 @@
package com.github.itzilly.sbt.command
@Target(AnnotationTarget.FUNCTION)
@Retention(AnnotationRetention.RUNTIME)
annotation class SubCommand(
val name: String,
val usage: String = "",
val description: String = "",
val aliases: Array<String> = []
)

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@ -0,0 +1,31 @@
package com.github.itzilly.sbt.command
import net.minecraft.command.CommandBase
import net.minecraft.command.ICommandSender
import net.minecraft.util.BlockPos
import net.minecraftforge.client.ClientCommandHandler
fun registerBaseCommand() {
ClientCommandHandler.instance.registerCommand(object : CommandBase() {
override fun getCommandName() = "sbt"
override fun getCommandUsage(sender: ICommandSender) = "/sbt <subcommand>"
override fun processCommand(sender: ICommandSender, args: Array<out String>) {
ModCommandRegistry.dispatch(CommandContext(sender, args))
}
override fun addTabCompletionOptions(
sender: ICommandSender,
args: Array<out String>,
pos: BlockPos?
): List<String>? {
return if (args.size == 1) {
ModCommandRegistry.subcommands.keys.toList().distinct().filter { it.startsWith(args[0]) }
} else null
}
override fun canCommandSenderUseCommand(sender: ICommandSender): Boolean {
return true
}
})
}

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@ -0,0 +1,48 @@
package com.github.itzilly.sbt.command
import com.github.itzilly.sbt.features.GrottoFinder
import com.github.itzilly.sbt.util.Chatterbox
import com.github.itzilly.sbt.util.SimpleChatMsg
object ClientCommands {
@SubCommand(
name = "autogrotto",
usage = "<status|enable|disable>",
description = "Manages the AutoGrotto feature"
)
fun autogrotto(ctx: CommandContext) {
val action = ctx.arg(0)?.lowercase()
when (action) {
"status" -> {
val isEnabled = GrottoFinder.isAutoDetectEnabled()
Chatterbox.say("Autogrotto is currently ${if (isEnabled) "enabled" else "disabled"}")
}
"enable", "on" -> {
GrottoFinder.enableAutoDetect()
Chatterbox.say("Autogrotto has been enabled")
}
"disable", "off" -> {
GrottoFinder.disableAutoDetect()
Chatterbox.say("Autogrotto has been disabled")
}
else -> {
Chatterbox.say(SimpleChatMsg("Invalid argument! Usage:").red())
Chatterbox.say("/sbt autogrotto <status | enable/on | disable/off>")
}
}
}
@SubCommand(
name = "reveal_grotto",
usage = "",
description = "Reveal Grotto"
)
fun reveal_grotto(ctx: CommandContext) {
GrottoFinder.revealDetectedJasperBlocks()
}
}

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@ -0,0 +1,54 @@
package com.github.itzilly.sbt.command
import net.minecraft.client.Minecraft
import net.minecraft.command.ICommandSender
import net.minecraft.util.ChatComponentText
/**
* Wrapper for command execution context.
*
* Provides access to the command sender, arguments, and helper methods.
*
* @property sender The ICommandSender executing the command.
* @property args The raw array of command arguments.
*/
class CommandContext(
val sender: ICommandSender,
var args: Array<out String>
) {
/**
* The client-side player instance.
* Can be null in rare cases (e.g., not in-game).
*/
val player get() = Minecraft.getMinecraft().thePlayer
/**
* Sends a chat message to the player.
*
* @param msg The message to send.
*/
fun send(msg: String) {
player?.addChatMessage(ChatComponentText(msg))
}
/**
* Retrieves an argument at the given index, or null if not present.
*
* @param index The argument index.
* @return The argument or null.
*/
fun arg(index: Int): String? = args.getOrNull(index)
/**
* Retrieves an argument and throws if it's missing.
*
* @param index The argument index.
* @param error Error message to show if argument is missing.
* @return The argument string.
* @throws IllegalArgumentException if missing.
*/
fun require(index: Int, error: String): String {
return args.getOrNull(index) ?: throw IllegalArgumentException(error)
}
}

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@ -0,0 +1,66 @@
package com.github.itzilly.sbt.command
object ModCommandRegistry {
val subcommands = mutableMapOf<String, CommandEntry>()
fun register(target: Any) {
for (method in target::class.java.declaredMethods) {
val annotation = method.getAnnotation(SubCommand::class.java) ?: continue
val entry = CommandEntry(annotation, method, target)
subcommands[annotation.name.lowercase()] = entry
annotation.aliases.forEach {
subcommands[it.lowercase()] = entry
}
}
}
fun dispatch(context: CommandContext) {
val sub = context.arg(0)?.lowercase()
val subArgs = context.args.drop(1).toTypedArray()
if (sub == null || sub == "help") {
showHelp(context, subArgs.firstOrNull())
return
}
val cmd = subcommands[sub]
if (cmd != null) {
context.args = subArgs
cmd.invoke(context)
} else {
context.send("Unknown subcommand '$sub'. Use /sbt help.")
}
}
private fun showHelp(ctx: CommandContext, target: String?) {
if (target != null) {
val cmd = subcommands[target.lowercase()]
if (cmd != null) {
ctx.send("Usage: /sbt ${cmd.annotation.name} ${cmd.annotation.usage}")
ctx.send(cmd.annotation.description)
return
}
ctx.send("Unknown command '$target'")
return
}
ctx.send("Available /sbt commands:")
subcommands.values.toSet().forEach {
ctx.send("- ${it.annotation.name} ${it.annotation.usage} : ${it.annotation.description}")
}
}
class CommandEntry(
val annotation: SubCommand,
val method: java.lang.reflect.Method,
val target: Any
) {
fun invoke(ctx: CommandContext) {
try {
method.invoke(target, ctx)
} catch (e: Exception) {
ctx.send("§cError: ${e.cause?.message ?: e.message}")
}
}
}
}

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package com.github.itzilly.sbt.data
data class RouteNode(
val x: Int,
val y: Int,
val z: Int,
val r: UByte,
val g: UByte,
val b: UByte,
val options: NodeOptions
)
data class NodeOptions(
val name: String
)

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@ -0,0 +1,4 @@
package com.github.itzilly.sbt.data
data class Vecd3(val x:Double, val y:Double, val z:Double)
data class Vecf3(val x:Float, val y:Float, val z:Float)

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@ -0,0 +1,338 @@
package com.github.itzilly.sbt.features
import com.github.itzilly.sbt.Keybinds
import com.github.itzilly.sbt.render.BlockOutlineRenderer
import com.github.itzilly.sbt.util.Chatterbox
import com.github.itzilly.sbt.util.DelayedFunction
import com.github.itzilly.sbt.util.SimpleChatMsg
import com.github.itzilly.sbt.util.getMiniServerIdFromScoreboard
import net.minecraft.block.Block
import net.minecraft.client.Minecraft
import net.minecraft.init.Blocks
import net.minecraft.util.BlockPos
import net.minecraft.util.ChatComponentText
import net.minecraft.util.ChatStyle
import net.minecraft.util.EnumChatFormatting
import net.minecraft.world.World
import net.minecraft.world.chunk.Chunk
import net.minecraftforge.client.event.RenderWorldLastEvent
import net.minecraftforge.event.entity.EntityJoinWorldEvent
import net.minecraftforge.event.world.ChunkEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.fml.common.gameevent.InputEvent
import net.minecraftforge.fml.common.gameevent.TickEvent
object GrottoFinder {
private var isRunningAutoDetect: Boolean = true
private var autoDetectEnabled: Boolean = false
private val scannedChunks = mutableMapOf<Pair<Int, Int>, Long>()
private val pendingJasperBlocks = mutableListOf<BlockPos>()
private var hasLocatedGrotto = false
private const val SCAN_COOLDOWN_MS = 5 * 60 * 1100 // 5 minutes (+ a little to account for lag)
// World Bounds 824, 189, 824 201, 30, 201
private val minBounds = BlockPos(201, 30, 201) // Max area of the Crystal Hollows
private val maxBounds = BlockPos(824, 189, 824) // Max area of the Crystal Hollows
private val targetBlock: Block = Blocks.stained_glass
private val targetMeta: Int = 2 // Magenta stained glass
private var lastWorldLoadTime = 0L
private var lastMiniServerId: String? = null
private var renderBlockList: ArrayList<BlockPos> = ArrayList()
private var jasperCrystalsList: ArrayList<BlockPos> = ArrayList()
fun enableAutoDetect() {
autoDetectEnabled = true
}
fun disableAutoDetect() {
autoDetectEnabled = false
}
fun isAutoDetectEnabled(): Boolean {
return autoDetectEnabled
}
private fun clear() {
renderBlockList.clear()
}
private fun magentaNodeExists(x: Int, y: Int, z: Int): Boolean {
return renderBlockList.any { it.x == x && it.y == y && it.z == z }
}
@SubscribeEvent
fun onKeyInput(event: InputEvent.KeyInputEvent) {
if (Keybinds.searchGrotto.isPressed) {
Chatterbox.say("Checking chunks for grotto...")
checkWorldForMagentaStainedGlassAsync(Minecraft.getMinecraft().theWorld)
renderBlockList.addAll(jasperCrystalsList)
}
if (Keybinds.clearGrotto.isPressed) {
renderBlockList.clear()
}
}
@Deprecated("Use async instead")
private fun checkWorldForMagentaStainedGlassSync(world: World) {
for (chunkX in minBounds.x / 16..maxBounds.x / 16) {
for (chunkZ in minBounds.z / 16..maxBounds.z / 16) {
val chunk = world.getChunkFromChunkCoords(chunkX, chunkZ)
// Iterate through the chunk's blocks within the world bounds
for (x in 0..15) {
for (y in minBounds.y..maxBounds.y) {
for (z in 0..15) {
val worldX = chunk.xPosition * 16 + x
val worldZ = chunk.zPosition * 16 + z
// Ensure the block is within the specified bounds
if (worldX in minBounds.x..maxBounds.x && worldZ in minBounds.z..maxBounds.z) {
val blockPos = BlockPos(worldX, y, worldZ)
val blockState = chunk.getBlockState(blockPos)
val block = blockState.block
val meta = block.getMetaFromState(blockState)
if (block === targetBlock && meta == targetMeta) {
if (!magentaNodeExists(blockPos.x, blockPos.y, blockPos.z)) {
renderBlockList.add(BlockPos(blockPos.x, blockPos.y, blockPos.z))
}
}
}
}
}
}
}
}
if (renderBlockList.isNotEmpty()) {
val pos = renderBlockList[0]
val msg = SimpleChatMsg(
"Found Jasper near (%d, %d, %d)".format(
pos.x,
pos.y,
pos.z
)
).light_purple()
Chatterbox.say(msg)
}
}
private fun checkWorldForMagentaStainedGlassAsync(world: World) {
Thread {
val foundBlocks = ArrayList<BlockPos>()
for (chunkX in minBounds.x / 16..maxBounds.x / 16) {
for (chunkZ in minBounds.z / 16..maxBounds.z / 16) {
val chunk = world.getChunkFromChunkCoords(chunkX, chunkZ)
for (x in 0..15) {
for (y in minBounds.y..maxBounds.y) {
for (z in 0..15) {
val worldX = chunk.xPosition * 16 + x
val worldZ = chunk.zPosition * 16 + z
if (worldX in minBounds.x..maxBounds.x && worldZ in minBounds.z..maxBounds.z) {
val blockPos = BlockPos(worldX, y, worldZ)
val blockState = chunk.getBlockState(blockPos)
val block = blockState.block
val meta = block.getMetaFromState(blockState)
if (block === targetBlock && meta == targetMeta) {
foundBlocks.add(blockPos)
}
}
}
}
}
}
}
Minecraft.getMinecraft().addScheduledTask {
clear()
renderBlockList.addAll(foundBlocks)
if (renderBlockList.isNotEmpty()) {
val pos = renderBlockList[0]
val msg = SimpleChatMsg(
"Found Jasper near (%d, %d, %d)".format(
pos.x,
pos.y,
pos.z
)
).light_purple()
Chatterbox.say(msg)
} else {
Chatterbox.say("No Jasper found.")
}
}
}.start()
}
@SubscribeEvent
fun renderBlockOverlay(event: RenderWorldLastEvent) {
val player = Minecraft.getMinecraft().thePlayer
for (glass: BlockPos in renderBlockList) {
val pos = BlockPos(glass.x, glass.y, glass.z)
BlockOutlineRenderer.drawBlockOutline(player, pos, event.partialTicks)
BlockOutlineRenderer.drawBlockLine(pos, event.partialTicks)
}
}
private fun isInCrystalHollowsFromTab(): Boolean {
val infoList = Minecraft.getMinecraft().thePlayer?.sendQueue?.playerInfoMap ?: return false
val lines = infoList
.mapNotNull { it.displayName?.unformattedText }
.map { it.trim() }
.filter { it.isNotBlank() }
for (i in 0 until lines.size - 1) {
if (lines[i].equals("Info", ignoreCase = true) &&
lines[i + 1].contains("Area: Crystal Hollows", ignoreCase = true)
) {
return true
}
}
return false
}
// @SubscribeEvent
// fun onEntityJoinWorldEvent(event: EntityJoinWorldEvent) {
// val mc = Minecraft.getMinecraft()
// val player = mc.thePlayer
// val TWO_SECONDS = 2000
//
// if (event.entity === player && event.world.isRemote) {
// val now = System.currentTimeMillis()
// if (now - lastWorldLoadTime < TWO_SECONDS) return
// lastWorldLoadTime = now
//
// DelayedFunction({
// isRunningAutoDetect = isInCrystalHollowsFromTab()
// if (isRunningAutoDetect) {
// if (pendingJasperBlocks.isNotEmpty()) {
// jasperCrystalsList.addAll(pendingJasperBlocks)
// pendingJasperBlocks.clear()
// showRevealMessage()
// }
// }
// }, delayTicks = 100)
// }
// }
// @SubscribeEvent
// fun onClientTick(event: TickEvent.ClientTickEvent) {
// if (!autoDetectEnabled || event.phase != TickEvent.Phase.END) return
//
// val currentMiniId = getMiniServerIdFromScoreboard() ?: return
// if (currentMiniId != lastMiniServerId) {
// if (lastMiniServerId != null) {
// // TODO: fix
//// isRunningAutoDetect = false
// renderBlockList.clear()
// jasperCrystalsList.clear()
// pendingJasperBlocks.clear()
// hasLocatedGrotto = false
// }
// lastMiniServerId = currentMiniId
// }
// }
// @SubscribeEvent
// fun onChunkLoad(event: ChunkEvent.Load) {
// if (!autoDetectEnabled) return
//
// val chunk = event.chunk
// val key = Pair(chunk.xPosition, chunk.zPosition)
// val now = System.currentTimeMillis()
//
// if (now - (scannedChunks[key] ?: 0) < SCAN_COOLDOWN_MS) return
// scannedChunks[key] = now
//
// scanChunkForJasper(chunk)
// }
private fun scanChunkForJasper(chunk: Chunk) {
Thread {
val found = mutableListOf<BlockPos>()
val baseX = chunk.xPosition * 16
val baseZ = chunk.zPosition * 16
for (x in 0..15) {
for (y in minBounds.y..maxBounds.y) {
for (z in 0..15) {
val pos = BlockPos(baseX + x, y, baseZ + z)
val blockState = chunk.getBlockState(pos)
val block = blockState.block
val meta = block.getMetaFromState(blockState)
if (block == targetBlock && meta == targetMeta) {
found.add(pos)
}
}
}
}
if (found.count() != 1) {
if (isRunningAutoDetect) {
jasperCrystalsList.addAll(found)
if (!hasLocatedGrotto) {
showRevealMessage()
hasLocatedGrotto = true
}
} else {
pendingJasperBlocks.addAll(found)
}
}
Chatterbox.say("Scanned Chunk, found: ${found.count()}")
}.start()
}
private fun showRevealMessage() {
Chatterbox.say(SimpleChatMsg("- - - - - - - - - - - - - - - - - - -").light_purple())
val clickMsg = ChatComponentText("§dDetected Fairy Grotto! §7[Click to reveal]").apply {
chatStyle = ChatStyle().apply {
color = EnumChatFormatting.LIGHT_PURPLE
underlined = true
chatClickEvent = net.minecraft.event.ClickEvent(
net.minecraft.event.ClickEvent.Action.RUN_COMMAND,
"/sbt reveal_grotto"
)
chatHoverEvent = net.minecraft.event.HoverEvent(
net.minecraft.event.HoverEvent.Action.SHOW_TEXT,
ChatComponentText("§7Click to show block outlines.")
)
}
}
Chatterbox.say(clickMsg)
Chatterbox.say(SimpleChatMsg("- - - - - - - - - - - - - - - - - - -").light_purple())
}
fun revealDetectedJasperBlocks() {
jasperCrystalsList.addAll(pendingJasperBlocks)
if (jasperCrystalsList.isEmpty()) {
Chatterbox.say(SimpleChatMsg("[Grotto] No Jasper found!").light_purple())
return
}
renderBlockList.clear()
renderBlockList.addAll(jasperCrystalsList)
Chatterbox.say(SimpleChatMsg("[Grotto] Revealed detected Fairy Grotto blocks").light_purple())
val pos = renderBlockList[0]
val msg = SimpleChatMsg(
"Found Jasper near (%d, %d, %d)".format(
pos.x,
pos.y,
pos.z
)
).light_purple()
Chatterbox.say(msg)
}
}

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package com.github.itzilly.sbt.features
import com.github.itzilly.sbt.Keybinds
import com.github.itzilly.sbt.data.NodeOptions
import com.github.itzilly.sbt.data.RouteNode
import com.github.itzilly.sbt.render.BlockOutlineRenderer
import com.github.itzilly.sbt.util.Chatterbox
import com.github.itzilly.sbt.util.SimpleChatMsg
import com.google.gson.Gson
import net.minecraft.client.Minecraft
import net.minecraft.util.BlockPos
import net.minecraftforge.client.event.RenderWorldLastEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.fml.common.gameevent.InputEvent
import java.awt.Toolkit
import java.awt.datatransfer.Clipboard
import java.awt.datatransfer.StringSelection
import kotlin.math.round
object RouteBuilder {
private const val OFFSET: Float = 0.5f;
private const val MAX_HISTORY = 5
private var nodes: ArrayList<RouteNode> = ArrayList()
private val history = ArrayDeque<List<RouteNode>>()
private fun nodeExists(x: Int, y: Int, z: Int): Boolean {
return nodes.any { it.x == x && it.y == y && it.z == z }
}
private fun addNode(x: Int, y: Int, z: Int) {
nodes.add(RouteNode(x, y, z, 0u, 1u, 0u, NodeOptions("${nodes.size + 1}")))
}
private fun addNode(x: Int, y: Int, z: Int, r: UByte, g: UByte, b: UByte) {
nodes.add(RouteNode(x, y, z, r, g, b, NodeOptions("${nodes.size + 1}")))
}
@SubscribeEvent
fun onKeyInput(event: InputEvent.KeyInputEvent) {
if (Keybinds.addRouteNode.isPressed) {
addRouteNode()
}
if (Keybinds.removeLastNode.isPressed) {
removeLastNode()
}
if (Keybinds.finishRoute.isPressed) {
finishRoute()
}
}
@SubscribeEvent
fun renderBlockOverlay(event: RenderWorldLastEvent) {
val player = Minecraft.getMinecraft().thePlayer
for (marker: RouteNode in nodes) {
val pos = BlockPos(marker.x, marker.y, marker.z)
BlockOutlineRenderer.drawBlockOutline(player, pos, event.partialTicks)
BlockOutlineRenderer.drawBlockLine(pos, event.partialTicks)
}
}
private fun addRouteNode() {
val mc = Minecraft.getMinecraft()
val x = round(mc.thePlayer.posX - OFFSET).toInt()
val y = round(mc.thePlayer.posY).toInt() - 1 // for the block below the player
val z = round(mc.thePlayer.posZ - OFFSET).toInt()
if (nodeExists(x, y, z)) {
Chatterbox.say(SimpleChatMsg("Node already exists!").red())
} else {
addNode(x, y, z)
Chatterbox.say("This is a string")
}
}
private fun removeLastNode() {
val wasRemoved = nodes.removeLastOrNull()
if (wasRemoved == null) {
val msg = SimpleChatMsg("There isn't a node to delete!")
Chatterbox.say(msg.red())
} else {
val msg = SimpleChatMsg("Removed previous node")
Chatterbox.say(msg.green())
}
}
private fun finishRoute() {
if (nodes.size == 0) {
val msg = SimpleChatMsg("There aren't any nodes to copy!")
Chatterbox.say(msg.red())
return
}
// TODO: Make a config option to export to coleweight or the other mod (different format)
// Maybe skytils too??
saveRouteToHistory()
// TODO: Make a way to view the history in case you goof up
val jsonString = Gson().toJson(nodes)
val msg = SimpleChatMsg("String copied to clipboard!")
setClipboard(jsonString)
Chatterbox.say(msg.green())
nodes.clear()
}
private fun setClipboard(s: String) {
val selection = StringSelection(s)
val clipboard: Clipboard = Toolkit.getDefaultToolkit().systemClipboard
clipboard.setContents(selection, selection)
}
private fun saveRouteToHistory() {
history.addLast(nodes.map { it.copy() })
if (history.size > MAX_HISTORY) {
history.removeFirst()
}
}
}

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package com.github.itzilly.sbt.mixin;
import net.minecraft.client.gui.GuiMainMenu;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(GuiMainMenu.class)
public class MixinGuiMainMenu {
@Inject(method = "initGui", at = @At("HEAD"))
public void onInitGui(CallbackInfo ci) {
// System.out.println("Hello from Main Menu!");
}
}

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package com.github.itzilly.sbt.render
import com.github.itzilly.sbt.data.Vecd3
import net.minecraft.block.Block
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.GlStateManager
import net.minecraft.entity.Entity
import net.minecraft.util.AxisAlignedBB
import net.minecraft.util.BlockPos
import net.minecraft.util.EnumFacing
import org.lwjgl.opengl.GL11
import java.awt.Color
object BlockOutlineRenderer {
fun drawBlockOutline(entity: Entity, blockPos: BlockPos, partialTicks: Float, outlineColor: Int) {
val padding = 0.0020000000949949026 // Magic number DO NOT TOUCH
val entityX = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * partialTicks
val entityY = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * partialTicks
val entityZ = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * partialTicks
val world = Minecraft.getMinecraft().theWorld
val blockState = world.getBlockState(blockPos)
val block = blockState.block
val boundingBox = block.getCollisionBoundingBox(world, blockPos, blockState)
?: AxisAlignedBB(
blockPos.x.toDouble(), blockPos.y.toDouble(), blockPos.z.toDouble(),
blockPos.x + 1.0, blockPos.y + 1.0, blockPos.z + 1.0
).expand(padding, padding, padding)
val r = (outlineColor shr 16 and 0xFF) / 255.0f
val g = (outlineColor shr 8 and 0xFF) / 255.0f
val b = (outlineColor and 0xFF) / 255.0f
val a = (outlineColor shr 24 and 0xFF) / 255.0f
GL11.glPushMatrix()
GlStateManager.disableTexture2D()
GlStateManager.depthMask(false)
GlStateManager.disableDepth()
GL11.glEnable(GL11.GL_BLEND)
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA)
GL11.glEnable(GL11.GL_LINE_SMOOTH)
GL11.glHint(GL11.GL_LINE_SMOOTH_HINT, GL11.GL_NICEST)
GL11.glLineWidth(2.0f)
GL11.glColor4f(r, g, b, a)
RenderPrimitives.drawBlock(boundingBox.offset(-entityX, -entityY, -entityZ), outlineColor, outlineColor)
GL11.glDisable(GL11.GL_LINE_SMOOTH)
GL11.glDisable(GL11.GL_BLEND)
GlStateManager.enableDepth()
GlStateManager.depthMask(true)
GlStateManager.enableAlpha()
GlStateManager.enableTexture2D()
GL11.glPopMatrix()
}
fun drawBlockOutline(entity: Entity, blockPos: BlockPos, partialTicks: Float) {
val padding: Double = 0.0020000000949949026
val entityX: Double = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * partialTicks
val entityY: Double = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * partialTicks
val entityZ: Double = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * partialTicks
val outlineStartColor = 0xFFFFFF
val outlineEndColor = 0xFFFFFF
val world = Minecraft.getMinecraft().theWorld
val blockState = world.getBlockState(blockPos)
val block: Block = blockState.block
val boundingBox: AxisAlignedBB = block.getCollisionBoundingBox(world, blockPos, blockState)
?: AxisAlignedBB(
blockPos.x.toDouble(), blockPos.y.toDouble(), blockPos.z.toDouble(),
blockPos.x + 1.0, blockPos.y + 1.0, blockPos.z + 1.0
).expand(padding, padding, padding)
GL11.glPushMatrix()
GlStateManager.disableTexture2D()
GlStateManager.depthMask(false)
GlStateManager.disableDepth()
GL11.glEnable(GL11.GL_LINE_SMOOTH)
GL11.glHint(GL11.GL_LINE_SMOOTH_HINT, GL11.GL_NICEST)
GL11.glLineWidth(2.0f)
GL11.glShadeModel(GL11.GL_SMOOTH)
RenderPrimitives.drawBlock(boundingBox.offset(-entityX, -entityY, -entityZ), outlineStartColor, outlineEndColor)
GL11.glLineWidth(2.0f)
GL11.glDisable(GL11.GL_LINE_SMOOTH)
GlStateManager.enableDepth()
GlStateManager.depthMask(true)
GlStateManager.enableAlpha()
GlStateManager.enableTexture2D()
GL11.glPopMatrix()
}
fun drawBlockLine(pos: BlockPos, partialTicks: Float) {
val render = Minecraft.getMinecraft().renderViewEntity
val rm = Minecraft.getMinecraft().renderManager
// TODO: Fix this not working with view bobbing enabled
val pos1 = Vecd3(rm.viewerPosX, rm.viewerPosY + render.eyeHeight, rm.viewerPosZ)
val pos2 = Vecd3(
pos.x.toDouble() + 0.5, // Center of the block
pos.y.toDouble() + 0.5, // Center of the block
pos.z.toDouble() + 0.5 // Center of the block
)
val lineColor = Color(0xe310d5)
RenderPrimitives.drawLine(pos1, pos2, lineColor, 2, false, partialTicks)
}
fun drawClusterOutline(entity: Entity, positions: List<BlockPos>, partialTicks: Float, outlineColor: Int) {
val padding = 0.0020000000949949026 // Magic number DO NOT TOUCH
val entityX = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * partialTicks
val entityY = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * partialTicks
val entityZ = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * partialTicks
val world = Minecraft.getMinecraft().theWorld
GL11.glPushMatrix()
GlStateManager.disableTexture2D()
GlStateManager.depthMask(false)
GlStateManager.disableDepth()
GL11.glEnable(GL11.GL_BLEND)
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA)
GL11.glEnable(GL11.GL_LINE_SMOOTH)
GL11.glHint(GL11.GL_LINE_SMOOTH_HINT, GL11.GL_NICEST)
GL11.glLineWidth(2.0f)
val r = (outlineColor shr 16 and 0xFF) / 255.0f
val g = (outlineColor shr 8 and 0xFF) / 255.0f
val b = (outlineColor and 0xFF) / 255.0f
val a = (outlineColor shr 24 and 0xFF) / 255.0f
GL11.glColor4f(r, g, b, a)
for (pos in positions) {
val blockState = world.getBlockState(pos)
val boundingBox = blockState.block.getCollisionBoundingBox(world, pos, blockState)
?: AxisAlignedBB(pos.x.toDouble(), pos.y.toDouble(), pos.z.toDouble(), pos.x + 1.0, pos.y + 1.0, pos.z + 1.0).expand(padding, padding, padding)
val offsetBoundingBox = boundingBox.offset(-entityX, -entityY, -entityZ)
// Only draw exposed faces
if (!positions.contains(pos.add(1, 0, 0))) {
RenderPrimitives.drawBlockFace(offsetBoundingBox, EnumFacing.EAST, outlineColor)
}
if (!positions.contains(pos.add(-1, 0, 0))) {
RenderPrimitives.drawBlockFace(offsetBoundingBox, EnumFacing.WEST, outlineColor)
}
if (!positions.contains(pos.add(0, 1, 0))) {
RenderPrimitives.drawBlockFace(offsetBoundingBox, EnumFacing.UP, outlineColor)
}
if (!positions.contains(pos.add(0, -1, 0))) {
RenderPrimitives.drawBlockFace(offsetBoundingBox, EnumFacing.DOWN, outlineColor)
}
if (!positions.contains(pos.add(0, 0, 1))) {
RenderPrimitives.drawBlockFace(offsetBoundingBox, EnumFacing.SOUTH, outlineColor)
}
if (!positions.contains(pos.add(0, 0, -1))) {
RenderPrimitives.drawBlockFace(offsetBoundingBox, EnumFacing.NORTH, outlineColor)
}
}
GL11.glDisable(GL11.GL_LINE_SMOOTH)
GL11.glDisable(GL11.GL_BLEND)
GlStateManager.enableDepth()
GlStateManager.depthMask(true)
GlStateManager.enableAlpha()
GlStateManager.enableTexture2D()
GL11.glPopMatrix()
}
}

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package com.github.itzilly.sbt.render
import com.github.itzilly.sbt.data.Vecd3
import net.minecraft.client.Minecraft
import net.minecraft.client.renderer.GlStateManager
import net.minecraft.client.renderer.Tessellator
import net.minecraft.client.renderer.WorldRenderer
import net.minecraft.client.renderer.vertex.DefaultVertexFormats
import net.minecraft.util.AxisAlignedBB
import net.minecraft.util.EnumFacing
import org.lwjgl.opengl.GL11
import java.awt.Color
object RenderPrimitives {
var TESSELLATOR: Tessellator = Tessellator.getInstance()
var WORLD_RENDERER: WorldRenderer = Tessellator.getInstance().worldRenderer
fun drawBlock(box: AxisAlignedBB, outlineStartColor: Int, outlineEndColor: Int) {
drawBlockTop(box, Color(outlineStartColor), Color(outlineEndColor));
drawBlockBottom(box, Color(outlineStartColor), Color(outlineEndColor));
drawBlockNorth(box, Color(outlineStartColor), Color(outlineEndColor));
drawBlockEast(box, Color(outlineStartColor), Color(outlineEndColor));
drawBlockSouth(box, Color(outlineStartColor), Color(outlineEndColor));
drawBlockWest(box, Color(outlineStartColor), Color(outlineEndColor));
}
private fun drawBlockTop(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color) {
WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
WORLD_RENDERER.pos(box.minX, box.maxY, box.minZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.maxX, box.maxY, box.minZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
WORLD_RENDERER.pos(box.maxX, box.maxY, box.maxZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.minX, box.maxY, box.maxZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
TESSELLATOR.draw()
}
private fun drawBlockBottom(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color) {
WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
WORLD_RENDERER.pos(box.maxX, box.minY, box.minZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.minX, box.minY, box.minZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
WORLD_RENDERER.pos(box.minX, box.minY, box.maxZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY, box.maxZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
TESSELLATOR.draw()
}
private fun drawBlockNorth(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color) {
WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
WORLD_RENDERER.pos(box.maxX, box.maxY, box.maxZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY, box.maxZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
WORLD_RENDERER.pos(box.minX, box.minY, box.maxZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.minX, box.maxY, box.maxZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
TESSELLATOR.draw()
}
private fun drawBlockEast(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color) {
WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
WORLD_RENDERER.pos(box.maxX, box.maxY, box.maxZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.maxX, box.maxY, box.minZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY, box.minZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY, box.maxZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
TESSELLATOR.draw()
}
private fun drawBlockSouth(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color) {
WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
WORLD_RENDERER.pos(box.minX, box.maxY, box.minZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.minX, box.minY, box.minZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY, box.minZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.maxX, box.maxY, box.minZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
TESSELLATOR.draw()
}
private fun drawBlockWest(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color) {
WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
WORLD_RENDERER.pos(box.minX, box.maxY, box.minZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.minX, box.maxY, box.maxZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
WORLD_RENDERER.pos(box.minX, box.minY, box.maxZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.minX, box.minY, box.minZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
TESSELLATOR.draw()
}
fun drawLine(p1: Vecd3, p2: Vecd3, color: Color, lineWidth: Int, depth: Boolean, partialTicks: Float) {
GlStateManager.disableCull()
val render = Minecraft.getMinecraft().renderViewEntity
val worldRenderer = TESSELLATOR.worldRenderer
val realX = render.lastTickPosX + (render.posX - render.lastTickPosX) * partialTicks
val realY = render.lastTickPosY + (render.posY - render.lastTickPosY) * partialTicks
val realZ = render.lastTickPosZ + (render.posZ - render.lastTickPosZ) * partialTicks
GlStateManager.pushMatrix()
GlStateManager.translate(-realX, -realY, -realZ)
GlStateManager.disableTexture2D()
GlStateManager.enableBlend()
GlStateManager.disableAlpha()
GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0)
GL11.glLineWidth(lineWidth.toFloat())
if (!depth) {
GL11.glDisable(GL11.GL_DEPTH_TEST)
GlStateManager.depthMask(false)
}
GlStateManager.color(color.red / 255f, color.green / 255f, color.blue / 255f, color.alpha / 255f)
worldRenderer.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION)
worldRenderer.pos(p1.x, p1.y, p1.z).endVertex()
worldRenderer.pos(p2.x, p2.y, p2.z).endVertex()
Tessellator.getInstance().draw()
GlStateManager.translate(realX, realY, realZ)
if (!depth) {
GL11.glEnable(GL11.GL_DEPTH_TEST)
GlStateManager.depthMask(true)
}
GlStateManager.disableBlend()
GlStateManager.enableAlpha()
GlStateManager.enableTexture2D()
GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f)
GlStateManager.popMatrix()
GlStateManager.disableLighting()
GlStateManager.enableCull()
}
fun drawAnimatedBlockTop(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color, time: Float) {
val offsetY = Math.sin(time.toDouble()).toFloat() * (box.maxY - box.minY) / 2.0f
WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
WORLD_RENDERER.pos(box.minX, box.maxY + offsetY, box.minZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.maxX, box.maxY + offsetY, box.minZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
WORLD_RENDERER.pos(box.maxX, box.maxY + offsetY, box.maxZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.minX, box.maxY + offsetY, box.maxZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
TESSELLATOR.draw()
}
fun drawAnimatedBlockBottom(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color, time: Float) {
val offsetY = Math.sin(time.toDouble()).toFloat() * (box.maxY - box.minY) / 2.0f
WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
WORLD_RENDERER.pos(box.maxX, box.minY + offsetY, box.minZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.minX, box.minY + offsetY, box.minZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
WORLD_RENDERER.pos(box.minX, box.minY + offsetY, box.maxZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY + offsetY, box.maxZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
TESSELLATOR.draw()
}
fun drawAnimatedBlockNorth(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color, time: Float) {
val offsetY = Math.sin(time.toDouble()).toFloat() * (box.maxY - box.minY) / 2.0f
WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
WORLD_RENDERER.pos(box.maxX, box.maxY + offsetY, box.maxZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY + offsetY, box.maxZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
WORLD_RENDERER.pos(box.minX, box.minY + offsetY, box.maxZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.minX, box.maxY + offsetY, box.maxZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
TESSELLATOR.draw()
}
fun drawAnimatedBlockEast(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color, time: Float) {
val offsetY = Math.sin(time.toDouble()).toFloat() * (box.maxY - box.minY) / 2.0f
WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
WORLD_RENDERER.pos(box.maxX, box.maxY + offsetY, box.maxZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.maxX, box.maxY + offsetY, box.minZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY + offsetY, box.minZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY + offsetY, box.maxZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
TESSELLATOR.draw()
}
fun drawAnimatedBlockSouth(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color, time: Float) {
val offsetY = Math.sin(time.toDouble()).toFloat() * (box.maxY - box.minY) / 2.0f
WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
WORLD_RENDERER.pos(box.minX, box.maxY + offsetY, box.minZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.minX, box.minY + offsetY, box.minZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY + offsetY, box.minZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.maxX, box.maxY + offsetY, box.minZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
TESSELLATOR.draw()
}
fun drawAnimatedBlockWest(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color, time: Float) {
val offsetY = Math.sin(time.toDouble()).toFloat() * (box.maxY - box.minY) / 2.0f
WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
WORLD_RENDERER.pos(box.minX, box.maxY + offsetY, box.minZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.minX, box.maxY + offsetY, box.maxZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
WORLD_RENDERER.pos(box.minX, box.minY + offsetY, box.maxZ)
.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
.endVertex()
WORLD_RENDERER.pos(box.minX, box.minY + offsetY, box.minZ)
.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
TESSELLATOR.draw()
}
fun drawBlockFace(box: AxisAlignedBB, face: EnumFacing, color: Int) {
WORLD_RENDERER.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION_COLOR)
val r = (color shr 16 and 0xFF) / 255.0f
val g = (color shr 8 and 0xFF) / 255.0f
val b = (color and 0xFF) / 255.0f
val a = (color shr 24 and 0xFF) / 255.0f
GL11.glColor4f(r, g, b, a)
when (face) {
EnumFacing.UP -> {
WORLD_RENDERER.pos(box.minX, box.maxY, box.minZ).endVertex()
WORLD_RENDERER.pos(box.maxX, box.maxY, box.minZ).endVertex()
WORLD_RENDERER.pos(box.maxX, box.maxY, box.maxZ).endVertex()
WORLD_RENDERER.pos(box.minX, box.maxY, box.maxZ).endVertex()
WORLD_RENDERER.pos(box.minX, box.maxY, box.minZ).endVertex()
}
EnumFacing.DOWN -> {
WORLD_RENDERER.pos(box.minX, box.minY, box.minZ).endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY, box.minZ).endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY, box.maxZ).endVertex()
WORLD_RENDERER.pos(box.minX, box.minY, box.maxZ).endVertex()
WORLD_RENDERER.pos(box.minX, box.minY, box.minZ).endVertex()
}
EnumFacing.NORTH -> {
WORLD_RENDERER.pos(box.minX, box.minY, box.minZ).endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY, box.minZ).endVertex()
WORLD_RENDERER.pos(box.maxX, box.maxY, box.minZ).endVertex()
WORLD_RENDERER.pos(box.minX, box.maxY, box.minZ).endVertex()
WORLD_RENDERER.pos(box.minX, box.minY, box.minZ).endVertex()
}
EnumFacing.SOUTH -> {
WORLD_RENDERER.pos(box.minX, box.minY, box.maxZ).endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY, box.maxZ).endVertex()
WORLD_RENDERER.pos(box.maxX, box.maxY, box.maxZ).endVertex()
WORLD_RENDERER.pos(box.minX, box.maxY, box.maxZ).endVertex()
WORLD_RENDERER.pos(box.minX, box.minY, box.maxZ).endVertex()
}
EnumFacing.WEST -> {
WORLD_RENDERER.pos(box.minX, box.minY, box.minZ).endVertex()
WORLD_RENDERER.pos(box.minX, box.minY, box.maxZ).endVertex()
WORLD_RENDERER.pos(box.minX, box.maxY, box.maxZ).endVertex()
WORLD_RENDERER.pos(box.minX, box.maxY, box.minZ).endVertex()
WORLD_RENDERER.pos(box.minX, box.minY, box.minZ).endVertex()
}
EnumFacing.EAST -> {
WORLD_RENDERER.pos(box.maxX, box.minY, box.minZ).endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY, box.maxZ).endVertex()
WORLD_RENDERER.pos(box.maxX, box.maxY, box.maxZ).endVertex()
WORLD_RENDERER.pos(box.maxX, box.maxY, box.minZ).endVertex()
WORLD_RENDERER.pos(box.maxX, box.minY, box.minZ).endVertex()
}
else -> {}
}
TESSELLATOR.draw()
}
}

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package com.github.itzilly.sbt.util
import net.minecraft.client.Minecraft
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.util.ChatComponentText
import net.minecraft.util.ChatStyle
import net.minecraft.util.EnumChatFormatting
import net.minecraft.util.IChatComponent
object Chatterbox {
private const val prefixString = "[SBT] "
private val prefixColorStyle = ChatStyle().setColor(EnumChatFormatting.AQUA)
private val prefixComponent = ChatComponentText(prefixString).setChatStyle(prefixColorStyle)
private val player = Minecraft.getMinecraft().thePlayer
private fun copy(component: IChatComponent): IChatComponent {
val newComponent = ChatComponentText(component.unformattedTextForChat)
newComponent.chatStyle = component.chatStyle.createShallowCopy()
component.siblings.forEach { sibling ->
newComponent.appendSibling(copy(sibling))
}
return newComponent
}
fun say(msg: String) {
val messageComponent = ChatComponentText(msg).setChatStyle(ChatStyle().setColor(EnumChatFormatting.RESET))
player.addChatMessage(prefixComponent.createCopy().appendSibling(messageComponent))
}
fun say(component: ChatComponentText) {
player.addChatMessage(copy(prefixComponent).appendSibling(copy(component)))
}
fun say(component: IChatComponent) {
player.addChatMessage(copy(prefixComponent).appendSibling(copy(component)))
}
fun say(player: EntityPlayer, component: IChatComponent) {
player.addChatMessage(copy(prefixComponent).appendSibling(copy(component)))
}
}

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package com.github.itzilly.sbt.util
import net.minecraftforge.common.MinecraftForge
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import net.minecraftforge.fml.common.gameevent.TickEvent
class DelayedFunction(private val function: () -> Unit, private val delayTicks: Int) {
private var ticksLeft: Int = delayTicks
init {
MinecraftForge.EVENT_BUS.register(this)
}
@SubscribeEvent
fun onClientTick(event: TickEvent.ClientTickEvent) {
if (ticksLeft > 0) {
ticksLeft--
if (ticksLeft == 0) {
function()
MinecraftForge.EVENT_BUS.unregister(this)
}
}
}
}

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package com.github.itzilly.sbt.util
import net.minecraft.util.ChatComponentText
import net.minecraft.util.ChatStyle
import net.minecraft.util.EnumChatFormatting.BLACK
import net.minecraft.util.EnumChatFormatting.DARK_BLUE
import net.minecraft.util.EnumChatFormatting.DARK_GREEN
import net.minecraft.util.EnumChatFormatting.DARK_AQUA
import net.minecraft.util.EnumChatFormatting.DARK_RED
import net.minecraft.util.EnumChatFormatting.DARK_PURPLE
import net.minecraft.util.EnumChatFormatting.GOLD
import net.minecraft.util.EnumChatFormatting.GRAY
import net.minecraft.util.EnumChatFormatting.DARK_GRAY
import net.minecraft.util.EnumChatFormatting.BLUE
import net.minecraft.util.EnumChatFormatting.GREEN
import net.minecraft.util.EnumChatFormatting.AQUA
import net.minecraft.util.EnumChatFormatting.RED
import net.minecraft.util.EnumChatFormatting.LIGHT_PURPLE
import net.minecraft.util.EnumChatFormatting.YELLOW
import net.minecraft.util.EnumChatFormatting.WHITE
import net.minecraft.util.EnumChatFormatting.OBFUSCATED
import net.minecraft.util.EnumChatFormatting.BOLD
import net.minecraft.util.EnumChatFormatting.STRIKETHROUGH
import net.minecraft.util.EnumChatFormatting.UNDERLINE
import net.minecraft.util.EnumChatFormatting.ITALIC
import net.minecraft.util.EnumChatFormatting.RESET
import net.minecraft.util.IChatComponent
class SimpleChatMsg(msg: String) {
private var component: IChatComponent
init {
component = ChatComponentText(msg)
}
fun default(): IChatComponent {
component.chatStyle = ChatStyle().setColor(RESET)
return component
}
fun black(): IChatComponent {
component.chatStyle = ChatStyle().setColor(BLACK)
return component
}
fun dark_blue(): IChatComponent {
component.chatStyle = ChatStyle().setColor(DARK_BLUE)
return component
}
fun dark_green(): IChatComponent {
component.chatStyle = ChatStyle().setColor(DARK_GREEN)
return component
}
fun dark_aqua(): IChatComponent {
component.chatStyle = ChatStyle().setColor(DARK_AQUA)
return component
}
fun dark_red(): IChatComponent {
component.chatStyle = ChatStyle().setColor(DARK_RED)
return component
}
fun dark_purple(): IChatComponent {
component.chatStyle = ChatStyle().setColor(DARK_PURPLE)
return component
}
fun gold(): IChatComponent {
component.chatStyle = ChatStyle().setColor(GOLD)
return component
}
fun gray(): IChatComponent {
component.chatStyle = ChatStyle().setColor(GRAY)
return component
}
fun dark_gray(): IChatComponent {
component.chatStyle = ChatStyle().setColor(DARK_GRAY)
return component
}
fun blue(): IChatComponent {
component.chatStyle = ChatStyle().setColor(BLUE)
return component
}
fun green(): IChatComponent {
component.chatStyle = ChatStyle().setColor(GREEN)
return component
}
fun aqua(): IChatComponent {
component.chatStyle = ChatStyle().setColor(AQUA)
return component
}
fun red(): IChatComponent {
component.chatStyle = ChatStyle().setColor(RED)
return component
}
fun light_purple(): IChatComponent {
component.chatStyle = ChatStyle().setColor(LIGHT_PURPLE)
return component
}
fun yellow(): IChatComponent {
component.chatStyle = ChatStyle().setColor(YELLOW)
return component
}
fun white(): IChatComponent {
component.chatStyle = ChatStyle().setColor(WHITE)
return component
}
fun obfuscated(): IChatComponent {
component.chatStyle = ChatStyle().setColor(OBFUSCATED)
return component
}
fun bold(): IChatComponent {
component.chatStyle = ChatStyle().setColor(BOLD)
return component
}
fun strikethrough(): IChatComponent {
component.chatStyle = ChatStyle().setColor(STRIKETHROUGH)
return component
}
fun underline(): IChatComponent {
component.chatStyle = ChatStyle().setColor(UNDERLINE)
return component
}
fun italic(): IChatComponent {
component.chatStyle = ChatStyle().setColor(ITALIC)
return component
}
}

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package com.github.itzilly.sbt.util
import net.minecraft.client.Minecraft
fun getMiniServerIdFromScoreboard(): String? {
val scoreboard = Minecraft.getMinecraft().theWorld?.scoreboard ?: return null
val objective = scoreboard.getObjectiveInDisplaySlot(1) ?: return null
return scoreboard.getSortedScores(objective)
.mapNotNull { score ->
try {
score.playerName
} catch (e: Exception) {
null
}
}
.map { it.replace(Regex("§."), "").trim() }
.firstOrNull { it.matches(Regex("^\\[mini\\w+]$")) }
}

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@ -1,4 +1,7 @@
key.categories.sbt=SkyBlock Tweaks
key.addWaypoint=Add Route Point
key.finishWaypoints=Finish Route
key.clearWaypoints=Clear Route Points
key.searchGrotto=Search Grotto
key.clearGrotto=Clear Grotto
key.addRouteNode=Add Route Node
key.removeLastNode=Remove Last Node
key.finishRoute=Finish Route
key.categories.sbt=SkyBlock Tweaks

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@ -1,14 +1,14 @@
[
{
"modid": "${modid}",
"name": "Xample Mod",
"description": "A mod that is used as an example.",
"name": "SkyBlock Tweaks",
"description": "Simple tweaks for Hypixel Skyblock",
"version": "${version}",
"mcversion": "${mcversion}",
"url": "https://github.com/romangraef/Forge1.8.9Template/",
"url": "http://itzilly.com/illyum/SkyBlockTweaks",
"updateUrl": "",
"authorList": [
"You"
"itzilly"
],
"credits": "",
"logoFile": "",