Clean Project
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2c0643c274
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package com.github.itzilly.sbt
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import net.minecraft.client.renderer.GlStateManager
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import java.util.*
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class HudText(var textLines: Array<String>, var x: Int, var y: Int, var shadow: Boolean) : RenderHudAble {
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var scale = 1f
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val id = UUID.randomUUID()
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override fun render(partialTicks: Float) {
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GlStateManager.pushMatrix()
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GlStateManager.translate(x.toFloat(), y.toFloat(), 0f)
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GlStateManager.scale(scale, scale, scale)
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var yOff = 0
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for (line in textLines) {
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if (shadow) {
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SkyBlockTweaks.INSTANCE.fontRenderer.drawStringWithShadow(line, 0f, yOff.toFloat(), 0)
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} else {
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SkyBlockTweaks.INSTANCE.fontRenderer.drawString(line, 0, yOff, 0)
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}
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yOff += 10
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}
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GlStateManager.popMatrix()
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}
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}
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package com.github.itzilly.sbt
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import net.minecraft.client.renderer.Tessellator
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import net.minecraft.client.renderer.WorldRenderer
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import net.minecraft.client.renderer.vertex.DefaultVertexFormats
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import net.minecraft.util.AxisAlignedBB
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import java.awt.Color
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class RenderUtils {
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var TESSELLATOR: Tessellator = Tessellator.getInstance()
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var WORLD_RENDERER: WorldRenderer = Tessellator.getInstance().worldRenderer
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fun drawBlock(box: AxisAlignedBB, outlineStartColor: Int, outlineEndColor: Int) {
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drawBlockTop(box, Color(outlineStartColor), Color(outlineEndColor));
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drawBlockBottom(box, Color(outlineStartColor), Color(outlineEndColor));
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drawBlockNorth(box, Color(outlineStartColor), Color(outlineEndColor));
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drawBlockEast(box, Color(outlineStartColor), Color(outlineEndColor));
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drawBlockSouth(box, Color(outlineStartColor), Color(outlineEndColor));
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drawBlockWest(box, Color(outlineStartColor), Color(outlineEndColor));
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}
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private fun drawBlockTop(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color) {
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WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
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WORLD_RENDERER.pos(box.minX, box.maxY, box.minZ)
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.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
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.endVertex()
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WORLD_RENDERER.pos(box.maxX, box.maxY, box.minZ)
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.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
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WORLD_RENDERER.pos(box.maxX, box.maxY, box.maxZ)
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.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
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.endVertex()
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WORLD_RENDERER.pos(box.minX, box.maxY, box.maxZ)
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.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
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TESSELLATOR.draw()
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}
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private fun drawBlockBottom(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color) {
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WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
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WORLD_RENDERER.pos(box.maxX, box.minY, box.minZ)
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.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
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.endVertex()
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WORLD_RENDERER.pos(box.minX, box.minY, box.minZ)
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.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
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WORLD_RENDERER.pos(box.minX, box.minY, box.maxZ)
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.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
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.endVertex()
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WORLD_RENDERER.pos(box.maxX, box.minY, box.maxZ)
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.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
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TESSELLATOR.draw()
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}
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private fun drawBlockNorth(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color) {
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WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
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WORLD_RENDERER.pos(box.maxX, box.maxY, box.maxZ)
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.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
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.endVertex()
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WORLD_RENDERER.pos(box.maxX, box.minY, box.maxZ)
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.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
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WORLD_RENDERER.pos(box.minX, box.minY, box.maxZ)
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.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
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.endVertex()
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WORLD_RENDERER.pos(box.minX, box.maxY, box.maxZ)
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.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
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TESSELLATOR.draw()
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}
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private fun drawBlockEast(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color) {
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WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
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WORLD_RENDERER.pos(box.maxX, box.maxY, box.maxZ)
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.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
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.endVertex()
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WORLD_RENDERER.pos(box.maxX, box.maxY, box.minZ)
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.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
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WORLD_RENDERER.pos(box.maxX, box.minY, box.minZ)
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.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
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.endVertex()
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WORLD_RENDERER.pos(box.maxX, box.minY, box.maxZ)
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.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
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TESSELLATOR.draw()
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}
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private fun drawBlockSouth(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color) {
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WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
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WORLD_RENDERER.pos(box.minX, box.maxY, box.minZ)
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.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
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.endVertex()
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WORLD_RENDERER.pos(box.minX, box.minY, box.minZ)
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.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
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WORLD_RENDERER.pos(box.maxX, box.minY, box.minZ)
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.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
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.endVertex()
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WORLD_RENDERER.pos(box.maxX, box.maxY, box.minZ)
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.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
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TESSELLATOR.draw()
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}
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private fun drawBlockWest(box: AxisAlignedBB, outlineStartColor: Color, outlineEndColor: Color) {
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WORLD_RENDERER.begin(2, DefaultVertexFormats.POSITION_COLOR)
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WORLD_RENDERER.pos(box.minX, box.maxY, box.minZ)
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.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
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.endVertex()
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WORLD_RENDERER.pos(box.minX, box.maxY, box.maxZ)
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.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
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WORLD_RENDERER.pos(box.minX, box.minY, box.maxZ)
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.color(outlineStartColor.red, outlineStartColor.green, outlineStartColor.blue, outlineStartColor.alpha)
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.endVertex()
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WORLD_RENDERER.pos(box.minX, box.minY, box.minZ)
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.color(outlineEndColor.red, outlineEndColor.green, outlineEndColor.blue, outlineEndColor.alpha).endVertex()
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TESSELLATOR.draw()
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}
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}
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package com.github.itzilly.sbt
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import com.google.gson.Gson
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import net.minecraft.block.Block
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import net.minecraft.client.Minecraft
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import net.minecraft.client.gui.*
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import net.minecraft.client.renderer.GlStateManager
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import net.minecraft.client.renderer.Tessellator
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import net.minecraft.client.renderer.WorldRenderer
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import net.minecraft.client.renderer.entity.RenderManager
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import net.minecraft.client.settings.KeyBinding
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import net.minecraft.command.CommandException
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import net.minecraft.command.ICommandSender
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import net.minecraft.entity.Entity
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import net.minecraft.util.AxisAlignedBB
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import net.minecraft.util.BlockPos
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import net.minecraft.util.ChatComponentText
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import net.minecraftforge.client.event.RenderGameOverlayEvent
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import net.minecraftforge.client.event.RenderWorldLastEvent
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import net.minecraftforge.common.MinecraftForge
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import net.minecraftforge.fml.client.registry.ClientRegistry
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import net.minecraftforge.fml.common.Mod
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import net.minecraftforge.fml.common.event.FMLInitializationEvent
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
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import net.minecraftforge.fml.common.gameevent.InputEvent
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import org.lwjgl.input.Keyboard
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import org.lwjgl.opengl.GL11
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import java.awt.Color
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import java.awt.Toolkit
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import java.awt.datatransfer.Clipboard
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import java.awt.datatransfer.StringSelection
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@Mod(modid = "sbt", useMetadata = true)
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class SkyBlockTweaks {
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init {
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INSTANCE = this
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}
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companion object {
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lateinit var INSTANCE: SkyBlockTweaks
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var routeList: ArrayList<RouteMarker> = ArrayList()
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}
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lateinit var tessellator: Tessellator
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lateinit var worldRenderer: WorldRenderer
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lateinit var renderManager: RenderManager
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lateinit var fontRenderer: FontRenderer
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private var renderWorldList: ArrayList<RenderHudAble> = ArrayList()
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@Mod.EventHandler
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fun init(event: FMLInitializationEvent) {
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try {
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val resource: net.minecraft.client.resources.IResource = Minecraft.getMinecraft().resourceManager
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.getResource(net.minecraft.util.ResourceLocation("test:test.txt"))
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org.apache.commons.io.IOUtils.copy(resource.inputStream, java.lang.System.out)
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} catch (e: java.io.IOException) {
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throw java.lang.RuntimeException(e)
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}
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STBKeyBinds.init()
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tessellator = Tessellator.getInstance()
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worldRenderer = tessellator.worldRenderer
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renderManager = Minecraft.getMinecraft().renderManager
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fontRenderer = Minecraft.getMinecraft().fontRendererObj
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MinecraftForge.EVENT_BUS.register(this)
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MinecraftForge.EVENT_BUS.register(KeyInputHandler())
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MinecraftForge.EVENT_BUS.register(RouteMarkerRender())
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}
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// @SubscribeEvent
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// fun worldLoadEvent(event: WorldEvent.Load) {
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// val msg = "Hello illy!"
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// renderWorldList.add(
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// HudText(
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// arrayOf(msg),
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// (Display.getWidth() / 2),
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// Display.getHeight() / 2 / 2,
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// false
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// )
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// )
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// }
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@SubscribeEvent
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fun renderOverlayEvent(event: RenderGameOverlayEvent.Text) {
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if (renderWorldList.size == 0) {
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return
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}
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for (render: RenderHudAble in renderWorldList) {
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render.render(event.partialTicks)
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}
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}
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}
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interface RenderHudAble {
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fun render(partialTicks: Float)
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}
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interface RenderWorldAble {
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fun render(partialTicks: Float)
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}
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object STBKeyBinds {
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lateinit var addWaypoint: KeyBinding
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lateinit var finishWaypoints: KeyBinding
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lateinit var clearWaypoints: KeyBinding
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lateinit var openRoutesGui: KeyBinding
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fun init() {
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addWaypoint = KeyBinding("key.addWaypoint", Keyboard.KEY_ADD, "key.categories.sbt")
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ClientRegistry.registerKeyBinding(addWaypoint)
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finishWaypoints = KeyBinding("key.finishWaypoints", Keyboard.KEY_P, "key.categories.sbt")
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ClientRegistry.registerKeyBinding(finishWaypoints)
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clearWaypoints = KeyBinding("key.clearWaypoints", Keyboard.KEY_MINUS, "key.categories.sbt")
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ClientRegistry.registerKeyBinding(clearWaypoints)
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openRoutesGui = KeyBinding("key.openRoutesGui", Keyboard.KEY_O, "key.categories.sbt")
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ClientRegistry.registerKeyBinding(openRoutesGui)
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}
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}
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class KeyInputHandler {
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private val mc = Minecraft.getMinecraft()
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@SubscribeEvent
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fun onKeyInput(event: InputEvent.KeyInputEvent?) {
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if (STBKeyBinds.addWaypoint.isPressed) {
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val x = mc.thePlayer.posX.toInt()
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val y = mc.thePlayer.posY.toInt()
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val z = mc.thePlayer.posZ.toInt() - 1 // Offset from player (no clue why I need this)
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if (!isPointInRouteList(SkyBlockTweaks.routeList, x, y, z)) {
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val name = SkyBlockTweaks.routeList.size + 1
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val point = RouteMarker(x, y, z, 0u, 1u, 0u, RouteOptions(name.toString()))
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SkyBlockTweaks.routeList.add(point)
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mc.thePlayer.addChatMessage(ChatComponentText("Adding Point ($x, $y, $z) to route list"))
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} else {
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mc.thePlayer.addChatMessage(ChatComponentText("Point ($x, $y, $z) is already in the route list"))
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}
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}
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else if (STBKeyBinds.finishWaypoints.isPressed) {
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mc.thePlayer.addChatMessage(ChatComponentText("Finished route! Copied route to clipboard"))
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val jsonString = Gson().toJson(SkyBlockTweaks.routeList)
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setClipboard(jsonString)
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SkyBlockTweaks.routeList.clear()
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}
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else if (STBKeyBinds.clearWaypoints.isPressed) {
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SkyBlockTweaks.routeList.clear()
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mc.thePlayer.addChatMessage(ChatComponentText("Reset current route"))
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}
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else if (STBKeyBinds.openRoutesGui.isPressed) {
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mc.displayGuiScreen(RouteGui())
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}
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}
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}
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data class RouteMarker(
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val x: Int,
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val y: Int,
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val z: Int,
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val r: UByte,
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val g: UByte,
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val b: UByte,
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val options: RouteOptions
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)
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fun isPointInRouteList(routeList: List<RouteMarker>, x: Int, y: Int, z: Int): Boolean {
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return routeList.any { it.x == x && it.y == y && it.z == z }
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}
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data class RouteOptions(
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val name: String
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)
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fun setClipboard(s: String) {
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val selection = StringSelection(s)
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val clipboard: Clipboard = Toolkit.getDefaultToolkit().systemClipboard
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clipboard.setContents(selection, selection)
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}
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class RouteMarkerRender {
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@SubscribeEvent
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fun renderBlockOverlay(event: RenderWorldLastEvent) {
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val player = Minecraft.getMinecraft().thePlayer
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for (marker: RouteMarker in SkyBlockTweaks.routeList) {
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val pos = BlockPos(marker.x, marker.y, marker.z)
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renderPoint(player, pos, event.partialTicks)
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}
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}
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}
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fun renderPoint(entity: Entity, blockPos: BlockPos, partialTicks: Float) {
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val padding: Double = 0.0020000000949949026
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val entityX: Double = entity.lastTickPosX + (entity.posX - entity.lastTickPosX) * partialTicks
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val entityY: Double = entity.lastTickPosY + (entity.posY - entity.lastTickPosY) * partialTicks
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val entityZ: Double = entity.lastTickPosZ + (entity.posZ - entity.lastTickPosZ) * partialTicks
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val outlineStartColor = 0xFFFFFF
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val outlineEndColor = 0xFFFFFF
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val world = Minecraft.getMinecraft().theWorld
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val blockState = world.getBlockState(blockPos)
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val block: Block = blockState.block
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// Create a default bounding box for blocks that don't have one
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val boundingBox: AxisAlignedBB = block.getCollisionBoundingBox(world, blockPos, blockState)
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?: AxisAlignedBB(blockPos.x.toDouble(), blockPos.y.toDouble(), blockPos.z.toDouble(),
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blockPos.x + 1.0, blockPos.y + 1.0, blockPos.z + 1.0).expand(padding, padding, padding)
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GL11.glPushMatrix()
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GlStateManager.disableTexture2D()
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GlStateManager.depthMask(false)
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GlStateManager.disableDepth()
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GL11.glEnable(GL11.GL_LINE_SMOOTH)
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GL11.glHint(GL11.GL_LINE_SMOOTH_HINT, GL11.GL_NICEST)
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GL11.glLineWidth(2.0f)
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GL11.glShadeModel(GL11.GL_SMOOTH)
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RenderUtils().drawBlock(boundingBox.offset(-entityX, -entityY, -entityZ), outlineStartColor, outlineEndColor)
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GL11.glLineWidth(2.0f)
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GL11.glDisable(GL11.GL_LINE_SMOOTH)
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GlStateManager.enableDepth()
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GlStateManager.depthMask(true)
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GlStateManager.enableAlpha()
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GlStateManager.enableTexture2D()
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GL11.glPopMatrix()
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}
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class RouteMarkerButton(buttonId: Int, x: Int, y: Int, widthIn: Int, heightIn: Int, buttonText: String?) :
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GuiButton(buttonId, x, y, widthIn, heightIn, buttonText) {
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constructor(buttonId: Int, x: Int, y: Int, buttonText: String?) : this(buttonId, x, y, 200, 20, buttonText)
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override fun drawButton(mc: Minecraft, mouseX: Int, mouseY: Int) {
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if (visible) {
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val fontrenderer = mc.fontRendererObj
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//mc.getTextureManager().bindTexture(buttonTextures);
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GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f)
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hovered =
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mouseX >= xPosition && mouseY >= yPosition && mouseX < xPosition + width && mouseY < yPosition + height
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//int i = this.getHoverState(this.hovered);
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drawRect(
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xPosition, yPosition, xPosition + width, yPosition + height,
|
||||
if (hovered) Color(255, 255, 255, 80).rgb else Color(0, 0, 0, 80).rgb
|
||||
)
|
||||
//this.drawTexturedModalRect(this.xPosition, this.yPosition, 0, 46 + i * 20, this.width / 2, this.height);
|
||||
//this.drawTexturedModalRect(this.xPosition + this.width / 2, this.yPosition, 200 - this.width / 2, 46 + i * 20, this.width / 2, this.height);
|
||||
mouseDragged(mc, mouseX, mouseY)
|
||||
var j = 14737632
|
||||
if (packedFGColour != 0) {
|
||||
j = packedFGColour
|
||||
} else if (!enabled) {
|
||||
j = 10526880
|
||||
} else if (hovered) {
|
||||
j = 16777120
|
||||
}
|
||||
drawCenteredString(
|
||||
fontrenderer,
|
||||
displayString, xPosition + width / 2, yPosition + (height - 8) / 2, j
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class RouteGui : GuiScreen() {
|
||||
private val id: Int = 0
|
||||
|
||||
override fun initGui() {
|
||||
super.initGui()
|
||||
buttonList.clear()
|
||||
|
||||
populateRouteList()
|
||||
buttonList.add(RouteMarkerButton(9000, width/2 + 20, height - 40, "Exit"))
|
||||
}
|
||||
|
||||
override fun actionPerformed(button: GuiButton?) {
|
||||
if (button == null) { return }
|
||||
if (button.id < 1000) { buttonList.remove(button) }
|
||||
else if (button.id == 9000) { Minecraft.getMinecraft().thePlayer.closeScreen() }
|
||||
}
|
||||
|
||||
override fun drawScreen(mouseX: Int, mouseY: Int, partialTicks: Float) {
|
||||
this.drawDefaultBackground()
|
||||
super.drawScreen(mouseX, mouseY, partialTicks)
|
||||
}
|
||||
|
||||
private fun populateRouteList() {
|
||||
for ((buttonId, m: RouteMarker) in SkyBlockTweaks.routeList.withIndex()) {
|
||||
val markerField = GuiTextField(1000 + buttonId, fontRendererObj, width/2 - 200, 0, 100, 20)
|
||||
markerField.text = "${m.options.name} X:${m.x} Y:${m.y} Z:${m.z}"
|
||||
val removeButton = RouteMarkerButton(2000 + buttonId, width/2 + 175, 0, 50, 20, "Remove")
|
||||
buttonList.add(removeButton)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user