LumaShow/CMakeLists.txt

66 lines
1.8 KiB
CMake

cmake_minimum_required(VERSION 3.10)
# Set the project name
project(RaylibDmx)
# Set the C++ standard
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Include FetchContent module
include(FetchContent)
# Download and configure raylib
FetchContent_Declare(
raylib
GIT_REPOSITORY https://github.com/raysan5/raylib.git
GIT_TAG 4.5.0 # or the latest version you want to use
)
FetchContent_MakeAvailable(raylib)
# Download and configure ImGui
FetchContent_Declare(
imgui
GIT_REPOSITORY https://github.com/ocornut/imgui.git
GIT_TAG v1.89.2 # or the latest version you want to use
)
FetchContent_MakeAvailable(imgui)
# Build ImGui as a static library
add_library(ImGui STATIC
${imgui_SOURCE_DIR}/imgui.cpp
${imgui_SOURCE_DIR}/imgui_demo.cpp
${imgui_SOURCE_DIR}/imgui_draw.cpp
${imgui_SOURCE_DIR}/imgui_tables.cpp
${imgui_SOURCE_DIR}/imgui_widgets.cpp
)
target_include_directories(ImGui PUBLIC ${imgui_SOURCE_DIR})
# Download and configure rlImGui (raylib backend for ImGui)
FetchContent_Declare(
rlimgui
GIT_REPOSITORY https://github.com/raylib-extras/rlImGui.git
GIT_TAG main # Use the correct branch name
)
FetchContent_MakeAvailable(rlimgui)
# Add executable target with the source files
file(GLOB_RECURSE SOURCES "src/*.cpp")
add_executable(${PROJECT_NAME} ${SOURCES})
# Link raylib to your project
target_link_libraries(${PROJECT_NAME} raylib)
# Add rlImGui to the project
set(RLIMGUI_SOURCES
${rlimgui_SOURCE_DIR}/rlImGui.cpp
)
# Create the rlImGui library
add_library(rlImGui STATIC ${RLIMGUI_SOURCES})
target_include_directories(rlImGui PUBLIC ${rlimgui_SOURCE_DIR} ${imgui_SOURCE_DIR})
target_link_libraries(rlImGui raylib ImGui)
# Link ImGui and rlImGui to your project
target_link_libraries(${PROJECT_NAME} ImGui rlImGui)