cmake_minimum_required(VERSION 3.24) project(RaylibStuff) # nvim/fleet users (ONLY WORKS WITH MINGW/NINJA BUILDERS) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # Deps add_subdirectory(lib/raylib) add_subdirectory(lib/imgui) add_subdirectory(lib/rlImGui) # add source code file(GLOB_RECURSE PROJECT_SOURCES CONFIGURE_DEPENDS "${CMAKE_CURRENT_LIST_DIR}/src/*.cpp") set(PROJECT_INCLUDE "${CMAKE_CURRENT_LIST_DIR}/src") # exe add_executable(${PROJECT_NAME}) target_sources(${PROJECT_NAME} PRIVATE ${PROJECT_SOURCES}) target_include_directories(${PROJECT_NAME} PRIVATE ${PROJECT_INCLUDE}) # THIS IS WHEREE THE OTHER LIBRARIES ARE LINKED # SCREW YOU LINKER target_link_libraries(${PROJECT_NAME} PRIVATE imgui raylib rlImGui) # Web Configurations if (${PLATFORM} STREQUAL "Web") # Tell Emscripten to build an example.html file. set_target_properties(${PROJECT_NAME} PROPERTIES SUFFIX ".html") endif() # Checks if OSX and links appropriate frameworks (Only required on MacOS) if (APPLE) target_link_libraries(${PROJECT_NAME} "-framework IOKit") target_link_libraries(${PROJECT_NAME} "-framework Cocoa") target_link_libraries(${PROJECT_NAME} "-framework OpenGL") endif()