refactor/logger-rework #2
@ -12,7 +12,7 @@ if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Choose the type of build." FORCE)
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set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Choose the type of build." FORCE)
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endif()
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endif()
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_XCODE_GENERATE_SCHEME ON)
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set(CMAKE_XCODE_GENERATE_SCHEME ON)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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@ -114,6 +114,11 @@ set(ENGINE_SOURCES
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src/scene_manager.cpp
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src/scene_manager.cpp
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src/filepacker.cpp
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src/filepacker.cpp
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)
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)
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if (WIN32)
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list(APPEND ENGINE_SOURCES src/platform/windows/FatalHandlerWindows.cpp)
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elseif(UNIX)
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list(APPEND ENGINE_SOURCES src/platform/posix/FatalHandlerPosix.cpp)
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endif()
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add_library(IsoEngine ${ENGINE_SOURCES})
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add_library(IsoEngine ${ENGINE_SOURCES})
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@ -147,7 +152,7 @@ target_link_libraries(rlImGui PRIVATE raylib ImGui)
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target_link_libraries(IsoEngine PRIVATE ImGui rlImGui)
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target_link_libraries(IsoEngine PRIVATE ImGui rlImGui)
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# Example executables (client/server)
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# Example executables (client/server)
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if(BUILD_CLIENT OR BUILD_SANDBOX)
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if(BUILD_CLIENT)
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# Client executable
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# Client executable
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set(CLIENT_SOURCE "${CMAKE_CURRENT_LIST_DIR}/sandbox/client.cpp")
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set(CLIENT_SOURCE "${CMAKE_CURRENT_LIST_DIR}/sandbox/client.cpp")
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add_executable(client ${CLIENT_SOURCE})
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add_executable(client ${CLIENT_SOURCE})
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@ -186,6 +191,7 @@ endif()
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# Build Configuration Optimizations
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# Build Configuration Optimizations
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if(CMAKE_BUILD_TYPE STREQUAL "Debug")
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if(CMAKE_BUILD_TYPE STREQUAL "Debug")
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message(STATUS "Configuring Debug build: No optimizations applied.")
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message(STATUS "Configuring Debug build: No optimizations applied.")
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target_compile_definitions(IsoEngine PRIVATE ENABLE_LOGGING)
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elseif(CMAKE_BUILD_TYPE STREQUAL "Release")
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elseif(CMAKE_BUILD_TYPE STREQUAL "Release")
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message(STATUS "Configuring Release build: Applying moderate optimizations.")
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message(STATUS "Configuring Release build: Applying moderate optimizations.")
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target_compile_options(IsoEngine PRIVATE -O2)
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target_compile_options(IsoEngine PRIVATE -O2)
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@ -1,45 +1,99 @@
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#include "IsoEngine.h"
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#include "IsoEngine.h"
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#include "components/transform_component.h"
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#include "components.h"
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#include "components/input_component.h"
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#include <raylib.h>
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#include <iostream>
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#define ENABLE_LOGGING
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enum class MenuState {
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MAIN_MENU,
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OPTIONS,
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QUIT
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};
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int main() {
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int main() {
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IsoEngine engine(800, 600, nullptr);
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int screenWidth = 800;
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int screenHeight = 600;
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IsoEngine engine(screenWidth, screenHeight, nullptr);
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engine.Initialize();
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engine.Initialize();
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SceneManager& sceneManager = engine.GetSceneManager();
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SceneManager& sceneManager = engine.GetSceneManager();
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entt::entity gameScene = sceneManager.CreateScene();
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entt::entity mainMenuScene = sceneManager.CreateScene();
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sceneManager.SetActiveScene(gameScene);
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entt::entity player = engine.GetRegistry().create();
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auto& registry = engine.GetRegistry();
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engine.GetRegistry().emplace<TransformComponent>(player, 400.0f, 300.0f, 1.0f, 1.0f, 0.0f);
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auto& inputComponent = engine.GetRegistry().emplace<InputComponent>(player);
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// Button dimensions
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float buttonWidth = 200.0f;
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float buttonHeight = 50.0f;
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float spacing = 20.0f; // Vertical spacing between buttons
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inputComponent.BindKey(InputAction::MOVE_UP, KEY_W);
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// Center X position
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inputComponent.BindKey(InputAction::MOVE_DOWN, KEY_S);
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float centerX = screenWidth / 2 - buttonWidth / 2;
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inputComponent.BindKey(InputAction::MOVE_LEFT, KEY_A);
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inputComponent.BindKey(InputAction::MOVE_RIGHT, KEY_D);
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inputComponent.SetActionCallback(InputAction::MOVE_UP, [&]() {
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// Y positions for each button
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auto& transform = engine.GetRegistry().get<TransformComponent>(player);
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float singlePlayerY = screenHeight / 2 - (buttonHeight + spacing);
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transform.y -= 5.0f;
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float quitButtonY = screenHeight / 2 + (buttonHeight + spacing);
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});
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inputComponent.SetActionCallback(InputAction::MOVE_DOWN, [&]() {
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// Create a UI button for "Single Player"
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auto& transform = engine.GetRegistry().get<TransformComponent>(player);
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entt::entity singlePlayerButton = registry.create();
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transform.y += 5.0f;
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registry.emplace<TransformComponent>(singlePlayerButton, centerX, singlePlayerY, 1.0f, 1.0f, 0.0f); // Centered horizontally
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});
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registry.emplace<UIComponent>(singlePlayerButton, "Single Player", buttonWidth, buttonHeight, [&]() {
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inputComponent.SetActionCallback(InputAction::MOVE_LEFT, [&]() {
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std::cout << "Single Player button clicked!" << std::endl;
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auto& transform = engine.GetRegistry().get<TransformComponent>(player);
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transform.x -= 5.0f;
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});
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inputComponent.SetActionCallback(InputAction::MOVE_RIGHT, [&]() {
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auto& transform = engine.GetRegistry().get<TransformComponent>(player);
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transform.x += 5.0f;
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});
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});
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registry.emplace<LayerComponent>(singlePlayerButton, 1); // Main menu on layer 1
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// Create a "Quit" button
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entt::entity quitButton = registry.create();
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registry.emplace<TransformComponent>(quitButton, centerX, quitButtonY, 1.0f, 1.0f, 0.0f); // Centered horizontally
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registry.emplace<UIComponent>(quitButton, "Quit", buttonWidth, buttonHeight, [&]() {
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engine.Shutdown();
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});
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registry.emplace<LayerComponent>(quitButton, 1); // Also on layer 1
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// Create an "F3" debug overlay on a higher layer
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entt::entity debugOverlay = registry.create();
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registry.emplace<TransformComponent>(debugOverlay, 10.0f, 10.0f, 1.0f, 1.0f, 0.0f); // Placed at top-left corner
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registry.emplace<UIComponent>(debugOverlay, "FPS: 60\nPosition: (100, 200)", 300.0f, 100.0f, nullptr);
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registry.emplace<LayerComponent>(debugOverlay, 2); // Debug overlay on layer 2
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// Set active scene to the main menu
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sceneManager.SetActiveScene(mainMenuScene);
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// Run the engine loop
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engine.Run();
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engine.Run();
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engine.Shutdown();
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engine.Shutdown();
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return 0;
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return 0;
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}
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}
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// entt::entity gameScene = sceneManager.CreateScene();
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// sceneManager.SetActiveScene(gameScene);
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//
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// entt::entity player = engine.GetRegistry().create();
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// engine.GetRegistry().emplace<TransformComponent>(player, 400.0f, 300.0f, 1.0f, 1.0f, 0.0f);
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//
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// auto& inputComponent = engine.GetRegistry().emplace<InputComponent>(player);
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//
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// inputComponent.BindKey(InputAction::MOVE_UP, KEY_W);
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// inputComponent.BindKey(InputAction::MOVE_DOWN, KEY_S);
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// inputComponent.BindKey(InputAction::MOVE_LEFT, KEY_A);
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// inputComponent.BindKey(InputAction::MOVE_RIGHT, KEY_D);
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//
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// inputComponent.SetActionCallback(InputAction::MOVE_UP, [&]() {
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// auto& transform = engine.GetRegistry().get<TransformComponent>(player);
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// transform.y -= 5.0f;
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// });
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// inputComponent.SetActionCallback(InputAction::MOVE_DOWN, [&]() {
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// auto& transform = engine.GetRegistry().get<TransformComponent>(player);
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// transform.y += 5.0f;
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// });
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// inputComponent.SetActionCallback(InputAction::MOVE_LEFT, [&]() {
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// auto& transform = engine.GetRegistry().get<TransformComponent>(player);
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// transform.x -= 5.0f;
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// });
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// inputComponent.SetActionCallback(InputAction::MOVE_RIGHT, [&]() {
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// auto& transform = engine.GetRegistry().get<TransformComponent>(player);
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// transform.x += 5.0f;
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// });
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19
src/FatalHandler.h
Normal file
19
src/FatalHandler.h
Normal file
@ -0,0 +1,19 @@
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//
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// Created by illyum on 9/13/2024.
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//
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#ifndef FATALHANDLER_H
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#define FATALHANDLER_H
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#include <IsoEnginePCH.h>
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// TODO: Implement warning popup/crash handler (platform specific)
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// TODO: Separate fatal handlers for core (the engine) and app (the user's app)
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// maybe let the user handle their own fatal errors if they so choose, or they can use the default? similar
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// to how the user has to specify an engine application
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namespace IsoEngine {
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void FatalHandler(const std::string& message);
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};
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#endif //FATALHANDLER_H
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@ -1,4 +1,7 @@
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#include "IsoEngine.h"
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#include "IsoEngine.h"
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#include <Logger.h>
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#include "components.h"
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#include "components.h"
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#include <raylib.h>
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#include <raylib.h>
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@ -16,8 +19,9 @@ void IsoEngine::Initialize() {
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if (network) {
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if (network) {
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network->Initialize();
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network->Initialize();
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}
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}
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Logger::GetCoreLogger().AddOutputStream(&std::cout);
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std::cout << "Engine initialized." << std::endl;
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Logger::GetAppLogger().AddOutputStream(&std::cout);
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CORE_LOG_INFO("Engine initialized!");
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}
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}
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void IsoEngine::Run() {
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void IsoEngine::Run() {
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@ -39,7 +43,7 @@ void IsoEngine::Shutdown() {
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network->Shutdown();
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network->Shutdown();
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}
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}
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std::cout << "Engine shut down." << std::endl;
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CORE_LOG_INFO("Engine shut down");
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}
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}
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void IsoEngine::Update() {
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void IsoEngine::Update() {
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@ -22,6 +22,7 @@
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#include <ctime>
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#include <ctime>
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#include <deque>
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#include <deque>
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#include <mutex>
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#include <mutex>
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#include <format>
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#endif //ISOENGINEPCH_H
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#endif //ISOENGINEPCH_H
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142
src/Logger.cpp
142
src/Logger.cpp
@ -1,109 +1,63 @@
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#include "Logger.h"
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#include "Logger.h"
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#include "FatalHandler.h"
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void Logger::Initialize(const std::string &logFile, LogLevel consoleLevel, LogLevel fileLevel) {
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Logger& Logger::GetCoreLogger() {
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logFileName = logFile;
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static Logger coreLogger;
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consoleLogLevel = consoleLevel;
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return coreLogger;
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fileLogLevel = fileLevel;
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}
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if (!logFile.empty()) {
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logFileStream.open(logFile, std::ios::out | std::ios::app);
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Logger& Logger::GetAppLogger() {
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static Logger appLogger;
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return appLogger;
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}
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Logger::Logger() {}
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void Logger::AddOutputStream(std::ostream* stream) {
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outputStreams.push_back(stream);
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}
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void Logger::SetLogLevel(LogLevel level) {
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logLevel = level;
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}
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void Logger::Log(LogLevel level, const std::string& message) {
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if (level >= logLevel) {
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LogInternal(level, message);
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}
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}
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}
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}
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Logger::~Logger() {
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void Logger::LogInternal(LogLevel level, const std::string& message) {
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if (logFileStream.is_open()) {
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std::string time = GetCurrentTime();
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logFileStream.close();
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std::string levelStr = LevelToString(level);
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for (auto* stream : outputStreams) {
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*stream << time << " [" << levelStr << "]: " << message << std::endl;
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}
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}
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}
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}
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void Logger::Log(LogLevel level, const std::string& message, const std::string& scope) {
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std::string Logger::GetCurrentTime() {
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std::lock_guard<std::mutex> lock(logMutex);
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auto now = std::chrono::system_clock::now();
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auto in_time_t = std::chrono::system_clock::to_time_t(now);
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std::string formattedMessage = FormatMessage(level, message, scope);
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std::stringstream ss;
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ss << std::put_time(std::localtime(&in_time_t), "%Y/%m/%d %H:%M:%S");
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memoryLogs.push_back(formattedMessage);
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return ss.str();
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if (memoryLogs.size() > memoryLogSize) {
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memoryLogs.pop_front();
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}
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if (ShouldLogToConsole(level)) {
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std::cout << formattedMessage << std::endl;
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}
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if (ShouldLogToFile(level)) {
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if (logFileStream.is_open()) {
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logFileStream << formattedMessage << std::endl;
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}
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}
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}
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}
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void Logger::LogInfo(const std::string& message, const std::string& scope) {
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std::string Logger::LevelToString(LogLevel level) {
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Log(LogLevel::INFOL, message, scope);
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}
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void Logger::LogDebug(const std::string& message, const std::string& scope) {
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Log(LogLevel::DEBUGL, message, scope);
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}
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void Logger::LogWarning(const std::string& message, const std::string& scope) {
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Log(LogLevel::WARNINGL, message, scope);
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}
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void Logger::LogError(const std::string& message, const std::string& scope) {
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Log(LogLevel::ERRORL, message, scope);
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}
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void Logger::LogCritical(const std::string& message, const std::string& scope) {
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Log(LogLevel::CRITICALL, message, scope);
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}
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void Logger::DumpLogs(const std::string& dumpFileName) {
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std::lock_guard<std::mutex> lock(logMutex);
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std::ofstream dumpFile(dumpFileName, std::ios::out | std::ios::app);
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|
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if (!dumpFile.is_open()) {
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std::cerr << "Failed to open dump file: " << dumpFileName << std::endl;
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return;
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}
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||||||
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dumpFile << "---- Log Dump ----" << std::endl;
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dumpFile << "Timestamp: " << GetTimestamp() << std::endl;
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dumpFile << "------------------" << std::endl;
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for (const std::string& log : memoryLogs) {
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dumpFile << log << std::endl;
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}
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|
||||||
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dumpFile.close();
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}
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|
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std::string Logger::FormatMessage(LogLevel level, const std::string& message, const std::string& scope) {
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|
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std::string levelStr = LogLevelToString(level);
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|
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std::string timestamp = GetTimestamp();
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return timestamp + " [" + levelStr + "] [" + scope + "] " + message;
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|
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}
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std::string Logger::GetTimestamp() {
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std::time_t now = std::time(nullptr);
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char buf[20];
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std::strftime(buf, sizeof(buf), "%Y-%m-%d %H:%M:%S", std::localtime(&now));
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return std::string(buf);
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}
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|
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std::string Logger::LogLevelToString(LogLevel level) {
|
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switch (level) {
|
switch (level) {
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case LogLevel::DEBUGL: return "DEBUG";
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case LogLevel::TRACE_l: return "TRACE";
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case LogLevel::INFOL: return "INFO";
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case LogLevel::DEBUG_l: return "DEBUG";
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case LogLevel::WARNINGL: return "WARNING";
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case LogLevel::INFO_l: return "INFO";
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case LogLevel::ERRORL: return "ERROR";
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case LogLevel::WARN_l: return "WARN";
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case LogLevel::CRITICALL: return "CRITICAL";
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case LogLevel::ERROR_l: return "ERROR";
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default: return "UNKNOWN";
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case LogLevel::FATAL_l: return "FATAL";
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||||||
|
default: return "UNKNOWN";
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||||||
}
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}
|
||||||
}
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}
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||||||
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|
||||||
bool Logger::ShouldLogToConsole(LogLevel level) {
|
template<typename... Args>
|
||||||
return level >= consoleLogLevel;
|
void Logger::FatalHandler(const std::string& format, Args... args) {
|
||||||
}
|
IsoEngine::FatalHandler(format, args...);
|
||||||
|
}
|
||||||
bool Logger::ShouldLogToFile(LogLevel level) {
|
|
||||||
return level >= fileLogLevel && !logFileName.empty();
|
|
||||||
}
|
|
98
src/Logger.h
98
src/Logger.h
@ -1,49 +1,77 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <IsoEnginePCH.h>
|
||||||
|
|
||||||
enum class LogLevel {
|
enum class LogLevel {
|
||||||
DEBUGL = 0,
|
TRACE_l,
|
||||||
INFOL = 10,
|
DEBUG_l,
|
||||||
WARNINGL = 20,
|
INFO_l,
|
||||||
ERRORL = 30,
|
WARN_l,
|
||||||
CRITICALL = 40
|
ERROR_l,
|
||||||
|
FATAL_l
|
||||||
};
|
};
|
||||||
|
|
||||||
class Logger {
|
class Logger {
|
||||||
public:
|
public:
|
||||||
static Logger& GetInstance() {
|
static Logger& GetCoreLogger();
|
||||||
static Logger instance;
|
static Logger& GetAppLogger();
|
||||||
return instance;
|
|
||||||
|
void Log(LogLevel level, const std::string& message);
|
||||||
|
|
||||||
|
template<typename... Args>
|
||||||
|
void LogFormat(LogLevel level, const std::string& format, Args&&... args) {
|
||||||
|
if (level >= logLevel) {
|
||||||
|
std::string formattedMessage = std::vformat(format, std::make_format_args(std::forward<Args>(args)...));
|
||||||
|
LogInternal(level, formattedMessage);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Logger(const Logger&) = delete;
|
void AddOutputStream(std::ostream* stream);
|
||||||
Logger& operator=(const Logger&) = delete;
|
void SetLogLevel(LogLevel level);
|
||||||
|
|
||||||
void Initialize(const std::string &logFile = "", LogLevel consoleLevel = LogLevel::DEBUGL, LogLevel fileLevel = LogLevel::DEBUGL);
|
template<typename... Args>
|
||||||
void Log(LogLevel level, const std::string &message, const std::string &scope = "");
|
static void FatalHandler(const std::string& format, Args... args);
|
||||||
void LogDebug(const std::string& message, const std::string& scope = "");
|
|
||||||
void LogInfo(const std::string& message, const std::string& scope = "");
|
|
||||||
void LogWarning(const std::string& message, const std::string& scope = "");
|
|
||||||
void LogError(const std::string& message, const std::string& scope = "");
|
|
||||||
void LogCritical(const std::string& message, const std::string& scope = "");
|
|
||||||
|
|
||||||
void DumpLogs(const std::string& dumpFileName = "crash_dump.log");
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Logger() = default;
|
Logger();
|
||||||
~Logger();
|
void LogInternal(LogLevel level, const std::string& message);
|
||||||
|
std::string GetCurrentTime();
|
||||||
|
std::string LevelToString(LogLevel level);
|
||||||
|
|
||||||
std::ofstream logFileStream;
|
std::vector<std::ostream*> outputStreams;
|
||||||
std::string logFileName;
|
LogLevel logLevel = LogLevel::TRACE_l;
|
||||||
LogLevel consoleLogLevel;
|
|
||||||
LogLevel fileLogLevel;
|
|
||||||
std::mutex logMutex;
|
|
||||||
|
|
||||||
std::deque<std::string> memoryLogs;
|
|
||||||
size_t memoryLogSize = 100;
|
|
||||||
|
|
||||||
std::string FormatMessage(LogLevel level, const std::string& message, const std::string& scope);
|
|
||||||
std::string GetTimestamp();
|
|
||||||
std::string LogLevelToString(LogLevel level);
|
|
||||||
bool ShouldLogToConsole(LogLevel level);
|
|
||||||
bool ShouldLogToFile(LogLevel level);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#ifdef ENABLE_LOGGING
|
||||||
|
|
||||||
|
#define LOG_TRACE(...) Logger::GetAppLogger().LogFormat(LogLevel::TRACE_l, __VA_ARGS__)
|
||||||
|
#define LOG_DEBUG(...) Logger::GetAppLogger().LogFormat(LogLevel::DEBUG_l, __VA_ARGS__)
|
||||||
|
#define LOG_INFO(...) Logger::GetAppLogger().LogFormat(LogLevel::INFO_l, __VA_ARGS__)
|
||||||
|
#define LOG_WARN(...) Logger::GetAppLogger().LogFormat(LogLevel::WARN_l, __VA_ARGS__)
|
||||||
|
#define LOG_ERROR(...) Logger::GetAppLogger().LogFormat(LogLevel::ERROR_l, __VA_ARGS__)
|
||||||
|
#define LOG_FATAL(...) Logger::FatalHandler(__VA_ARGS__)
|
||||||
|
|
||||||
|
#define CORE_LOG_TRACE(...) Logger::GetCoreLogger().LogFormat(LogLevel::TRACE_l, __VA_ARGS__)
|
||||||
|
#define CORE_LOG_DEBUG(...) Logger::GetCoreLogger().LogFormat(LogLevel::DEBUG_l, __VA_ARGS__)
|
||||||
|
#define CORE_LOG_INFO(...) Logger::GetCoreLogger().LogFormat(LogLevel::INFO_l, __VA_ARGS__)
|
||||||
|
#define CORE_LOG_WARN(...) Logger::GetCoreLogger().LogFormat(LogLevel::WARN_l, __VA_ARGS__)
|
||||||
|
#define CORE_LOG_ERROR(...) Logger::GetCoreLogger().LogFormat(LogLevel::ERROR_l, __VA_ARGS__)
|
||||||
|
#define CORE_LOG_FATAL(...) Logger::FatalHandler(__VA_ARGS__)
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
#define LOG_TRACE(...)
|
||||||
|
#define LOG_DEBUG(...)
|
||||||
|
#define LOG_INFO(...)
|
||||||
|
#define LOG_WARN(...)
|
||||||
|
#define LOG_ERROR(...)
|
||||||
|
#define LOG_FATAL(...) Logger::FatalHandler(__VA_ARGS__)
|
||||||
|
|
||||||
|
#define CORE_LOG_TRACE(...)
|
||||||
|
#define CORE_LOG_DEBUG(...)
|
||||||
|
#define CORE_LOG_INFO(...)
|
||||||
|
#define CORE_LOG_WARN(...)
|
||||||
|
#define CORE_LOG_ERROR(...)
|
||||||
|
#define CORE_LOG_FATAL(...) Logger::FatalHandler(__VA_ARGS__)
|
||||||
|
|
||||||
|
#endif
|
||||||
|
@ -7,17 +7,15 @@ public:
|
|||||||
ENetClient() : client(nullptr), peer(nullptr) {}
|
ENetClient() : client(nullptr), peer(nullptr) {}
|
||||||
|
|
||||||
void Initialize() override {
|
void Initialize() override {
|
||||||
Logger& logger = Logger::GetInstance();
|
|
||||||
|
|
||||||
if (enet_initialize() != 0) {
|
if (enet_initialize() != 0) {
|
||||||
logger.LogError("An error occurred while initializing ENet.", "ENetClient");
|
CORE_LOG_FATAL("An error occurred while initializing ENet");
|
||||||
exit(EXIT_FAILURE);
|
throw std::runtime_error("An error occurred while initializing ENet");
|
||||||
}
|
}
|
||||||
|
|
||||||
client = enet_host_create(nullptr, 1, 2, 0, 0);
|
client = enet_host_create(nullptr, 1, 2, 0, 0);
|
||||||
if (!client) {
|
if (!client) {
|
||||||
logger.LogError("An error occurred while creating the ENet client.", "ENetClient");
|
CORE_LOG_FATAL("An error occurred while creating the ENet client");
|
||||||
exit(EXIT_FAILURE);
|
throw std::runtime_error("An error occurred while initializing ENet Client");
|
||||||
}
|
}
|
||||||
|
|
||||||
ENetAddress address;
|
ENetAddress address;
|
||||||
@ -26,42 +24,35 @@ public:
|
|||||||
|
|
||||||
peer = enet_host_connect(client, &address, 2, 0);
|
peer = enet_host_connect(client, &address, 2, 0);
|
||||||
if (!peer) {
|
if (!peer) {
|
||||||
logger.LogError("No available peers for initiating connection.", "ENetClient");
|
CORE_LOG_ERROR("No available peers for initiating connection");
|
||||||
exit(EXIT_FAILURE);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
logger.LogInfo("ENet client initialized and connected to server.", "ENetClient");
|
CORE_LOG_TRACE("ENet client initialized and connected to server");
|
||||||
}
|
}
|
||||||
|
|
||||||
void Shutdown() override {
|
void Shutdown() override {
|
||||||
Logger& logger = Logger::GetInstance();
|
|
||||||
|
|
||||||
if (peer) {
|
if (peer) {
|
||||||
enet_peer_disconnect(peer, 0);
|
enet_peer_disconnect(peer, 0);
|
||||||
logger.LogInfo("Disconnected from peer.", "ENetClient");
|
CORE_LOG_TRACE("Disconnected from peer");
|
||||||
}
|
}
|
||||||
enet_host_destroy(client);
|
enet_host_destroy(client);
|
||||||
enet_deinitialize();
|
enet_deinitialize();
|
||||||
logger.LogInfo("ENet client shut down.", "ENetClient");
|
CORE_LOG_TRACE("ENet client shut down");
|
||||||
}
|
}
|
||||||
|
|
||||||
void SendData(const void* data, size_t size) override {
|
void SendData(const void* data, size_t size) override {
|
||||||
Logger& logger = Logger::GetInstance();
|
|
||||||
|
|
||||||
if (peer) {
|
if (peer) {
|
||||||
ENetPacket* packet = enet_packet_create(data, size, ENET_PACKET_FLAG_RELIABLE);
|
ENetPacket* packet = enet_packet_create(data, size, ENET_PACKET_FLAG_RELIABLE);
|
||||||
enet_peer_send(peer, 0, packet);
|
enet_peer_send(peer, 0, packet);
|
||||||
logger.LogDebug("Data sent to server.", "ENetClient");
|
CORE_LOG_TRACE("Data sent to server");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ReceiveData() override {
|
void ReceiveData() override {
|
||||||
Logger& logger = Logger::GetInstance();
|
|
||||||
|
|
||||||
ENetEvent event;
|
ENetEvent event;
|
||||||
while (enet_host_service(client, &event, 0) > 0) {
|
while (enet_host_service(client, &event, 0) > 0) {
|
||||||
if (event.type == ENET_EVENT_TYPE_RECEIVE) {
|
if (event.type == ENET_EVENT_TYPE_RECEIVE) {
|
||||||
logger.LogInfo("Received packet: " + std::string(reinterpret_cast<const char*>(event.packet->data)), "ENetClient");
|
CORE_LOG_TRACE("Received packet: {}", std::string(reinterpret_cast<const char*>(event.packet->data)));
|
||||||
enet_packet_destroy(event.packet);
|
enet_packet_destroy(event.packet);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -11,7 +11,7 @@ bool FilePacker::Pack(const std::string &directoryPath, const std::string &outpu
|
|||||||
std::ofstream outputFile(outputBapFile, std::ios::binary);
|
std::ofstream outputFile(outputBapFile, std::ios::binary);
|
||||||
|
|
||||||
if (!outputFile) {
|
if (!outputFile) {
|
||||||
Logger::GetInstance().LogError("FilePacker::Pack(): Failed to open output file.");
|
CORE_LOG_ERROR("Failed to open output file");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -33,7 +33,7 @@ bool FilePacker::Pack(const std::string &directoryPath, const std::string &outpu
|
|||||||
|
|
||||||
std::ifstream inputFile(entry.path(), std::ios::binary | std::ios::ate);
|
std::ifstream inputFile(entry.path(), std::ios::binary | std::ios::ate);
|
||||||
if (!inputFile) {
|
if (!inputFile) {
|
||||||
Logger::GetInstance().LogError("FilePacker::Pack(): Failed to open file for packing: " + entry.path().string());
|
CORE_LOG_ERROR("FilePacker::Pack(): Failed to open file for packing: {}", entry.path().string());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
fileEntry.dataSize = inputFile.tellg();
|
fileEntry.dataSize = inputFile.tellg();
|
||||||
@ -75,7 +75,7 @@ bool FilePacker::Pack(const std::string &directoryPath, const std::string &outpu
|
|||||||
std::vector<FileEntry> FilePacker::listFiles(const std::string& bapFile) {
|
std::vector<FileEntry> FilePacker::listFiles(const std::string& bapFile) {
|
||||||
std::ifstream inputFile(bapFile, std::ios::binary);
|
std::ifstream inputFile(bapFile, std::ios::binary);
|
||||||
if (!inputFile) {
|
if (!inputFile) {
|
||||||
Logger::GetInstance().LogCritical("Failed to open .bap file for listing: " + bapFile);
|
CORE_LOG_FATAL("Failed to open .bap file for listing: {}", bapFile);
|
||||||
throw std::runtime_error("File could not be opened");
|
throw std::runtime_error("File could not be opened");
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -87,7 +87,7 @@ std::vector<FileEntry> FilePacker::listFiles(const std::string& bapFile) {
|
|||||||
bool FilePacker::ExtractFile(const std::string& bapFile, const std::string& fileName, const std::string& outputPath) {
|
bool FilePacker::ExtractFile(const std::string& bapFile, const std::string& fileName, const std::string& outputPath) {
|
||||||
std::ifstream inputFile(bapFile, std::ios::binary);
|
std::ifstream inputFile(bapFile, std::ios::binary);
|
||||||
if (!inputFile) {
|
if (!inputFile) {
|
||||||
Logger::GetInstance().LogError("Failed to open .bap file for extraction: " + bapFile);
|
CORE_LOG_ERROR("Failed to open .bap file for extraction: {}", bapFile);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -96,7 +96,7 @@ bool FilePacker::ExtractFile(const std::string& bapFile, const std::string& file
|
|||||||
if (fileEntry.filePath == fileName) {
|
if (fileEntry.filePath == fileName) {
|
||||||
std::ofstream outFile(outputPath, std::ios::binary);
|
std::ofstream outFile(outputPath, std::ios::binary);
|
||||||
if (!outFile) {
|
if (!outFile) {
|
||||||
Logger::GetInstance().LogError("Failed to create output file: " + outputPath);
|
CORE_LOG_ERROR("Failed to create output file: {}", outputPath);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -110,7 +110,7 @@ bool FilePacker::ExtractFile(const std::string& bapFile, const std::string& file
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Logger::GetInstance().LogError("File not found in .bap archive: " + fileName);
|
CORE_LOG_ERROR("File not found in .bap archive: {}", fileName);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -143,7 +143,7 @@ BapHeader FilePacker::ReadHeader(std::ifstream& inFile) {
|
|||||||
inFile.read(reinterpret_cast<char*>(&header.fileCount), sizeof(header.fileCount));
|
inFile.read(reinterpret_cast<char*>(&header.fileCount), sizeof(header.fileCount));
|
||||||
|
|
||||||
if (header.version != PACKER_VERSION) {
|
if (header.version != PACKER_VERSION) {
|
||||||
Logger::GetInstance().LogCritical("FilePacker::ReadHeader(): Wrong .bap file version.");
|
CORE_LOG_FATAL("FilePacker::ReadHeader(): Wrong .bap file version.");
|
||||||
throw std::runtime_error("Invalid bap file version");
|
throw std::runtime_error("Invalid bap file version");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
38
src/platform/posix/FatalHandlerPosix.cpp
Normal file
38
src/platform/posix/FatalHandlerPosix.cpp
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
//
|
||||||
|
// Created by illyum on 9/13/2024.
|
||||||
|
//
|
||||||
|
|
||||||
|
#include "FatalHandler.h"
|
||||||
|
#include <execinfo.h>
|
||||||
|
#include <cstdlib>
|
||||||
|
#include <fstream>
|
||||||
|
#include <iostream>
|
||||||
|
#include <sstream>
|
||||||
|
#include <format>
|
||||||
|
|
||||||
|
namespace IsoEngine {
|
||||||
|
|
||||||
|
template<typename... Args>
|
||||||
|
void FatalHandler(const std::string& format, Args... args) {
|
||||||
|
std::ostringstream stream;
|
||||||
|
stream << std::format(format, args...);
|
||||||
|
|
||||||
|
// TODO: change the name of the file to reflect the time the crash happened
|
||||||
|
std::ofstream crashFile("crash.log", std::ios::app);
|
||||||
|
crashFile << "FATAL ERROR: " << stream.str() << std::endl;
|
||||||
|
|
||||||
|
void* callstack[128];
|
||||||
|
int frames = backtrace(callstack, 128);
|
||||||
|
char** symbols = backtrace_symbols(callstack, frames);
|
||||||
|
|
||||||
|
crashFile << "Stack trace:\n";
|
||||||
|
for (int i = 0; i < frames; ++i) {
|
||||||
|
crashFile << symbols[i] << std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
free(symbols);
|
||||||
|
crashFile.close();
|
||||||
|
|
||||||
|
std::abort();
|
||||||
|
}
|
||||||
|
}
|
64
src/platform/windows/FatalHandlerWindows.cpp
Normal file
64
src/platform/windows/FatalHandlerWindows.cpp
Normal file
@ -0,0 +1,64 @@
|
|||||||
|
//
|
||||||
|
// Created by illyum on 9/13/2024.
|
||||||
|
//
|
||||||
|
|
||||||
|
#include "FatalHandler.h"
|
||||||
|
#include <windows.h>
|
||||||
|
#include <dbghelp.h>
|
||||||
|
#include <fstream>
|
||||||
|
#include <sstream>
|
||||||
|
#include <format>
|
||||||
|
|
||||||
|
#pragma comment(lib, "dbghelp.lib")
|
||||||
|
|
||||||
|
namespace IsoEngine {
|
||||||
|
template<typename... Args>
|
||||||
|
void FatalHandler(const std::string &format, Args... args) {
|
||||||
|
std::ostringstream stream;
|
||||||
|
stream << std::format(format, args...);
|
||||||
|
|
||||||
|
// TODO: change the name of the file to reflect the time the crash happened
|
||||||
|
std::ofstream crashFile("crash.log", std::ios::app);
|
||||||
|
crashFile << "FATAL ERROR: " << stream.str() << std::endl;
|
||||||
|
|
||||||
|
HANDLE process = GetCurrentProcess();
|
||||||
|
SymInitialize(process, NULL, TRUE);
|
||||||
|
|
||||||
|
CONTEXT context;
|
||||||
|
RtlCaptureContext(&context);
|
||||||
|
|
||||||
|
STACKFRAME64 stackFrame = {};
|
||||||
|
stackFrame.AddrPC.Offset = context.Rip;
|
||||||
|
stackFrame.AddrPC.Mode = AddrModeFlat;
|
||||||
|
stackFrame.AddrFrame.Offset = context.Rbp;
|
||||||
|
stackFrame.AddrFrame.Mode = AddrModeFlat;
|
||||||
|
stackFrame.AddrStack.Offset = context.Rsp;
|
||||||
|
stackFrame.AddrStack.Mode = AddrModeFlat;
|
||||||
|
|
||||||
|
crashFile << "Stack trace:\n";
|
||||||
|
while (StackWalk64(IMAGE_FILE_MACHINE_AMD64, process, GetCurrentThread(), &stackFrame, &context, NULL,
|
||||||
|
SymFunctionTableAccess64, SymGetModuleBase64, NULL)) {
|
||||||
|
DWORD64 address = stackFrame.AddrPC.Offset;
|
||||||
|
if (address == 0) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
char buffer[sizeof(SYMBOL_INFO) + MAX_SYM_NAME * sizeof(TCHAR)];
|
||||||
|
PSYMBOL_INFO symbol = (PSYMBOL_INFO) buffer;
|
||||||
|
symbol->SizeOfStruct = sizeof(SYMBOL_INFO);
|
||||||
|
symbol->MaxNameLen = MAX_SYM_NAME;
|
||||||
|
|
||||||
|
DWORD64 displacement = 0;
|
||||||
|
if (SymFromAddr(process, address, &displacement, symbol)) {
|
||||||
|
crashFile << symbol->Name << " - 0x" << std::hex << symbol->Address << std::dec << "\n";
|
||||||
|
} else {
|
||||||
|
crashFile << "Unresolved symbol at address: 0x" << std::hex << address << std::dec << "\n";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
SymCleanup(process);
|
||||||
|
crashFile.close();
|
||||||
|
|
||||||
|
std::abort();
|
||||||
|
}
|
||||||
|
}
|
Loading…
x
Reference in New Issue
Block a user